claude-memory/graph/solutions/movement-capability-system-with-boolean-toggles-35059f.md
Cal Corum b140d4d82a migrate: 313 memories from MemoryGraph
- 313 new markdown files created
- 30 relationships embedded
- 313 entries indexed
- State initialized with usage data
2026-02-13 11:11:48 -06:00

629 B

id type title tags importance confidence created updated
35059f98-4c20-4f76-8544-d7fb7ca7f03c solution Movement capability system with boolean toggles
vagabond-rpg
foundryvtt
data-model
ui
0.6 0.8 2025-12-15T06:16:54.964288+00:00 2025-12-15T06:16:54.964288+00:00

Implemented movement types (Climb, Cling, Fly, Phase, Swim) as boolean toggles instead of separate speed values. Per Vagabond RAW, all special movement uses base speed value. Added to both NPC and Character data models, with grid-style UI matching the Senses section pattern. Includes tooltip hints explaining each movement type's rules.