claude-memory/graph/edges/two-phase-cached-loading-patte--REQUIRES--standings-screen-nav-key-chose-cb95fe.md
2026-03-01 20:20:55 -06:00

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id type from_id from_title to_id to_title strength created updated
cb95feca-40ee-4cfb-af50-cd2e1b8844cd REQUIRES 77c0b897-4124-432f-84de-700ff82dcde1 Two-phase cached loading pattern for API-heavy screens in Rust TUI e1fad787-7de7-4f62-afb7-6df2ffdea1ed Standings screen nav key chosen as 'w' in SBA Scout Rust TUI 0.85 2026-03-02T02:20:55.066739+00:00 2026-03-02T02:20:55.066739+00:00

The two-phase cached loading pattern was designed specifically for the standings screen. The nav key decision (w for standings) and the caching pattern are tightly coupled — the pattern's DB cache table (standings_cache) and background API refresh are the implementation of the standings screen that the nav key routes to.