claude-memory/graph/decisions/vagabond-rpg-foundry-vtt-full-system-vs-csb-41dd45.md
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id type title tags importance confidence created updated
41dd456e-d63d-4abb-9b6d-96afcb1434b6 decision Vagabond RPG Foundry VTT - Full System vs CSB
vagabond-rpg
foundry-vtt
decision
architecture
0.8 0.8 2025-12-12T20:31:52.403128+00:00 2025-12-12T20:31:52.403128+00:00

Decided to build a full Foundry VTT v13 system for Vagabond RPG instead of using Custom System Builder (CSB). Reasons: (1) Variable crit thresholds per skill require Active Effects which CSB handles poorly, (2) Dynamic spell casting with delivery+duration+damage customization needs custom dialogs, (3) Future multiclass support requires proper class-as-item architecture, (4) Parchment theme with accessibility needs full CSS control. Project location: /mnt/NV2/Development/vagabond-rpg-foundryvtt. See PROJECT_ROADMAP.json for 98 tasks across 11 phases.