claude-home/gaming/stackmon/stl-config.md
Cal Corum c08e779e42 docs: add caddy migration config, tdarr flow backup, and troubleshooting updates
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-08 13:13:21 -05:00

1.3 KiB

Stackmon

Field Value
Steam App ID 3729550
Developer Riftpoint Entertainment
Engine Unknown (likely Unity)
Graphics API DX10/DX11
Status Playtest ended — archived for offline play
Genre Creature-collector / card-stacking
STL Profile ~/.config/steamtinkerlaunch/gamecfgs/id/3729550.conf
Setup Date 2026-03-02

Features

Feature Supported
Ray Tracing No
DLSS No
HDR No

Configuration Notes

  • Standard DX11 config - no special features enabled
  • Very lightweight requirements (3GHz CPU, 4GB RAM, 3GB GPU)
  • No customvars file needed
  • No ProtonDB reports available yet (playtest phase)

Offline Archive

Playtest ended 2026-03-08. Game files archived (no Steam DRM):

  • Archive: /mnt/truenas/media/Games/Stackmon-Playtest-Archive.tar.zst (1.1 GB)
  • Contains: Game files + Wine/Proton prefix with save data (SaveFile0.es3)
  • To play: Extract and run with wine Stackmon.exe
  • Details: See /mnt/truenas/media/Games/Stackmon-Playtest-README.md

Proton Compatibility

  • Using Proton 9.0-4 (default)
  • If issues arise during playtest, try GE-Proton or Proton Experimental
  • MangoHud should show API: VK (DXVK translating DX11)