- Archive Space Scum Demo (3777540) game files + prefix to TrueNAS - Reorganize TrueNAS /Games/ into per-game subdirectories - Rename non-STL stl-config.md files to README.md - Update CONTEXT.md directory listing Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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Space Scum Demo
| Field | Value |
|---|---|
| Steam App ID | 3777540 |
| Developer | Unknown |
| Engine | GameMaker |
| Graphics API | DX11 |
| Status | Demo ended — archived for offline play |
| Genre | Roguelike / card-based dungeon crawler |
| STL Profile | None (no custom STL config created) |
| Setup Date | 2026-03-09 |
Features
| Feature | Supported |
|---|---|
| Ray Tracing | No |
| DLSS | No |
| HDR | No |
Configuration Notes
- Standard GameMaker DX11 title — no special configuration needed
- Very lightweight requirements
- No STL config or customvars file was created
- Save data stored as
Battle_Cards_2/saves/*.savin the Proton prefix
Offline Archive
Demo archived 2026-03-09. Game files archived (no Steam DRM):
- Archive:
/mnt/truenas/media/Games/Space Scum Demo/Space-Scum-Demo-Archive.tar.zst(721 MB) - Contains: Game files + Wine/Proton prefix with save data
- To play: Extract and run with
wine space_scum.exe - Details: See
/mnt/truenas/media/Games/Space Scum Demo/README.md
Proton Compatibility
- Used default Proton
- MangoHud should show
API: VK(DXVK translating DX11)