docs: archive Space Scum Demo and reorganize game archives
- Archive Space Scum Demo (3777540) game files + prefix to TrueNAS - Reorganize TrueNAS /Games/ into per-game subdirectories - Rename non-STL stl-config.md files to README.md - Update CONTEXT.md directory listing Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@ -45,8 +45,10 @@ For per-game settings (RT, DLSS, HDR, retro games), see the **steam-game-setup**
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├── ready-or-not/ # Ready or Not (1144200)
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│ ├── examples/ # Working configs and setup scripts
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│ └── scripts/ # Game-specific scripts
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├── space-scum-demo/ # Space Scum Demo (3777540)
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│ └── README.md # Archived — demo ended
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├── stackmon/ # Stackmon (3729550)
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│ └── stl-config.md # Client STL configuration
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│ └── README.md # Archived — playtest ended
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└── scripts/ # General gaming automation scripts
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└── CONTEXT.md # Script-specific documentation
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```
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gaming/space-scum-demo/README.md
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gaming/space-scum-demo/README.md
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# Space Scum Demo
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| Field | Value |
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|-------|-------|
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| **Steam App ID** | 3777540 |
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| **Developer** | Unknown |
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| **Engine** | GameMaker |
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| **Graphics API** | DX11 |
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| **Status** | Demo ended — archived for offline play |
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| **Genre** | Roguelike / card-based dungeon crawler |
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| **STL Profile** | None (no custom STL config created) |
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| **Setup Date** | 2026-03-09 |
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## Features
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| Feature | Supported |
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|---------|-----------|
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| Ray Tracing | No |
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| DLSS | No |
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| HDR | No |
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## Configuration Notes
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- Standard GameMaker DX11 title — no special configuration needed
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- Very lightweight requirements
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- No STL config or customvars file was created
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- Save data stored as `Battle_Cards_2/saves/*.sav` in the Proton prefix
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## Offline Archive
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Demo archived 2026-03-09. Game files archived (no Steam DRM):
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- **Archive**: `/mnt/truenas/media/Games/Space Scum Demo/Space-Scum-Demo-Archive.tar.zst` (721 MB)
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- **Contains**: Game files + Wine/Proton prefix with save data
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- **To play**: Extract and run with `wine space_scum.exe`
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- **Details**: See `/mnt/truenas/media/Games/Space Scum Demo/README.md`
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## Proton Compatibility
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- Used default Proton
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- MangoHud should show `API: VK` (DXVK translating DX11)
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@ -30,10 +30,10 @@
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Playtest ended 2026-03-08. Game files archived (no Steam DRM):
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- **Archive**: `/mnt/truenas/media/Games/Stackmon-Playtest-Archive.tar.zst` (1.1 GB)
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- **Archive**: `/mnt/truenas/media/Games/Stackmon/Stackmon-Playtest-Archive.tar.zst` (1.1 GB)
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- **Contains**: Game files + Wine/Proton prefix with save data (`SaveFile0.es3`)
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- **To play**: Extract and run with `wine Stackmon.exe`
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- **Details**: See `/mnt/truenas/media/Games/Stackmon-Playtest-README.md`
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- **Details**: See `/mnt/truenas/media/Games/Stackmon/README.md`
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## Proton Compatibility
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