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Adds title, description, type, domain, and tags frontmatter to every doc for improved KB semantic search. The description field is prepended to every search chunk, and domain/type/tags enable filtered queries. Type values: context, guide, runbook, reference, troubleshooting Domain values match directory structure (networking, docker, etc.) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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| title | description | type | domain | tags | ||||
|---|---|---|---|---|---|---|---|---|
| Card Evolution Mechanic Notes | Design notes for a Pokemon-style evolution mechanic ('Up Your Game') for the baseball TCG, covering named and unnamed player evolution paths. | reference | tcg |
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Card Design Notes
Evolution Mechanic: "Up Your Game"
Concept: Pokemon-esque evolution system for higher-powered player versions.
Initial Design Ideas
-
Named Players: Primary target for evolution mechanic
- Examples: Elite versions of star players with enhanced stats/abilities
-
Unnamed Players: Also viable for evolution
- Example: "Backup SS" → "Everyday SS"
- Represents player development and skill progression
Mechanics to Consider
- Evolution requirements (experience, achievements, resources?)
- Stat boosts and new abilities for evolved forms
- Visual indicators for evolved players
- Balance implications for gameplay
Questions for Further Development
- Should evolution be permanent or temporary?
- What triggers evolution eligibility?
- How many evolution stages should exist?
- Should evolved forms have different costs/requirements to play?