Update gaming docs to match steam-game-setup skill standard

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
Cal Corum 2026-02-17 10:34:42 -06:00
parent beb1ccb376
commit 64a902bbb1
2 changed files with 18 additions and 35 deletions

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@ -17,43 +17,27 @@ Steam Tinker Launch (STL) provides advanced configuration options for running Wi
- **Anti-Cheat**: EasyAntiCheat (requires `-noeac` for modifications)
- **Common Issues**: Menu freezes, audio crackling, GPU compatibility
## Hardware Considerations
## Hardware
### NVIDIA GPU Optimizations
- **NVAPI Support**: Enable for DLSS compatibility
- **DXVK vs VKD3D**: Prefer DXVK for better NVIDIA performance
- **GameScope**: Use with proper display settings
- **Ray Tracing**: Available with compatible Proton versions
### Monitor Setup Considerations
- **Resolution Scaling**: Configure GameScope for proper scaling
- **Refresh Rate**: Match native monitor capabilities
- **HDR Support**: Enable if hardware supports it
- **CPU**: AMD Ryzen 7 7800X3D (8C/16T)
- **GPU**: NVIDIA GeForce RTX 4080 SUPER (16GB VRAM)
- **Display (primary)**: 2560x1440 @ 120Hz OLED with HDR
- **Display (secondary)**: 2560x1440 @ 60Hz (no HDR)
## Configuration Patterns
### Performance Settings
### Standard Baseline (all games)
```bash
# Essential performance settings
USEGAMEMODERUN="1" # Enable GameMode
USEPROTON="GE-Proton10-11" # Use latest GE-Proton
DXVK_ASYNC="1" # Async shader compilation
DXVK_HDR="1" # HDR support for compatible setups
PROTON_ENABLE_NVAPI="1" # Required for GPU detection
PROTON_HIDE_NVIDIA_GPU="0" # MUST be 0 - do NOT hide GPU
DXVK_ASYNC="1" # Reduce shader compilation stuttering
USEGAMEMODERUN="1" # Enable GameMode
USEMANGOHUD="1" # Performance monitoring
WAITEDITOR="0" # Skip STL popup - edit configs via Claude Code
```
### Audio Configuration
```bash
# Audio crackling fixes
CHANGE_PULSE_LATENCY="1"
STL_PULSE_LATENCY_MSEC="120"
```
### GameScope Settings
```bash
# Display configuration template
USEGAMESCOPE="1"
GAMESCOPE_ARGS="-W [width] -H [height] -r [refresh_rate] -f --immediate-flips --rt --mangoapp --force-grab-cursor --"
```
For per-game settings (RT, DLSS, HDR, retro games), see the **steam-game-setup** skill:
`.claude/skills/steam-game-setup/SKILL.md`
## Directory Structure
```

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@ -108,10 +108,10 @@ PROTON_HIDE_NVIDIA_GPU="0" # Don't hide GPU from game
```
### Ray Tracing Problems
**Enable Ray Tracing**:
**Enable Ray Tracing** (DX12 games only):
```bash
USERAYTRACING="1"
STL_VKD3D_CONFIG="dxr11"
STL_VKD3D_CONFIG="dxr"
```
## Configuration File Locations
@ -188,9 +188,8 @@ rm -rf ~/.steam/steam/steamapps/compatdata/1144200/
- Check for focus issues
### HDR Displays
- Enable DXVK_HDR="1" if supported
- Verify game supports HDR output
- May conflict with GameScope HDR
For full HDR setup (vk-hdr-layer, KDE config, per-API env vars), see the **steam-game-setup** skill:
`.claude/skills/steam-game-setup/SKILL.md` → HDR Configuration section
## Useful Commands