vagabond-rpg-foundryvtt/packs/_source/perks/weapon-mastery.json
Cal Corum e8370afcc3 Review and correct all 18 class compendium JSONs
- Add skillTraining schema: supports fixed grants and player choices
  e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
         { type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)

Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 16:24:59 -06:00

46 lines
1.0 KiB
JSON

{
"_id": "vagabondPerkWeaponMastery",
"name": "Weapon Mastery",
"type": "perk",
"img": "icons/svg/sword.svg",
"system": {
"description": "<p>You have trained extensively with melee weapons. Your melee attacks deal +1 damage.</p>",
"prerequisites": {
"stats": {
"might": 4,
"dexterity": null,
"awareness": null,
"reason": null,
"presence": null,
"luck": null
},
"trainedSkills": ["melee"],
"spells": [],
"perks": [],
"custom": "Melee Training"
},
"changes": [
{
"key": "system.attacks.melee.damageBonus",
"mode": 2,
"value": "1"
}
],
"passive": true,
"uses": {
"value": 0,
"max": 0,
"per": ""
},
"luckCost": 0,
"grantsLuck": 0,
"isRitual": false,
"ritualDuration": 0,
"ritualComponents": "",
"tags": ["combat", "melee", "training"]
},
"effects": [],
"_key": "!items!vagabondPerkWeaponMastery",
"reviewed": false
}