vagabond-rpg-foundryvtt/packs/_source/classes/rogue.json
Cal Corum e8370afcc3 Review and correct all 18 class compendium JSONs
- Add skillTraining schema: supports fixed grants and player choices
  e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
         { type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)

Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 16:24:59 -06:00

105 lines
3.8 KiB
JSON
Executable File

{
"_id": "vagabondClsRogue0",
"_key": "!items!vagabondClsRogue0",
"name": "Rogue",
"type": "class",
"img": "icons/svg/dagger.svg",
"system": {
"description": "<p>Back-alley urchins, gutterborn scum, shadow-born assassins. To hammers, every problem looks like a nail. Rogues are blades, and every problem is a throat.</p>",
"keyStat": "dexterity",
"actionStyle": "attack",
"zone": "midline",
"weaponTraining": ["ranged"],
"skillTraining": [
{ "type": "fixed", "skills": ["finesse", "sneak"], "count": 2 },
{ "type": "choice", "skills": [], "count": 3 }
],
"trainedSkills": [],
"startingPack": "<p>Assassin, Conman, Investigator, or Scout</p>",
"isCaster": false,
"progression": [
{
"level": 1,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Sneak Attack", "Infiltrator"]
},
{
"level": 2,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Unflinching Luck"]
},
{ "level": 3, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] },
{ "level": 4, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Evasive"] },
{ "level": 5, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] },
{ "level": 6, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Lethal Weapon"] },
{ "level": 7, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] },
{
"level": 8,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Unflinching Luck II"]
},
{ "level": 9, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] },
{ "level": 10, "mana": 0, "castingMax": 0, "spellsKnown": 0, "features": ["Waylay"] }
],
"features": [
{
"name": "Sneak Attack",
"level": 1,
"description": "<p>If your first attack on a Turn is Favored, it deals an extra d4 damage and ignores an amount of Armor equal to this number of extra dice.</p><p>The number of extra d4s increases by 1 every 3 Rogue Levels hereafter.</p>",
"passive": true,
"changes": []
},
{
"name": "Infiltrator",
"level": 1,
"description": "<p>You gain the <strong>Resourceful Perk</strong>, and you have Favor on Checks and Saves made to ambush and against traps that you are aware of.</p>",
"passive": true,
"changes": []
},
{
"name": "Unflinching Luck",
"level": 2,
"description": "<p>When you spend Luck to gain Favor on a Check, roll a d12. If the result is lower than your remaining Luck, the Luck is not spent.</p>",
"passive": true,
"changes": []
},
{
"name": "Evasive",
"level": 4,
"description": "<p>Your Reflex Saves can't be Hindered while you aren't Incapacitated, and you ignore two of a Dodged attack's damage dice on a passed Save, rather than one.</p>",
"passive": true,
"changes": []
},
{
"name": "Lethal Weapon",
"level": 6,
"description": "<p>Your Sneak Attack applies to any Favored attacks you make on a Turn, not just the first.</p>",
"passive": true,
"changes": []
},
{
"name": "Unflinching Luck II",
"level": 8,
"description": "<p>Your Unflinching Luck Feature now uses a d10 instead of a d12.</p>",
"passive": true,
"changes": []
},
{
"name": "Waylay",
"level": 10,
"description": "<p>Once per Round, if you kill an Enemy during a Turn, you can immediately take one Action.</p>",
"passive": true,
"changes": []
}
],
"customResource": {}
},
"reviewed": true
}