- Add skillTraining schema: supports fixed grants and player choices
e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
{ type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)
Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
93 lines
4.0 KiB
JSON
Executable File
93 lines
4.0 KiB
JSON
Executable File
{
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"_id": "vagabondClsRevela",
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"_key": "!items!vagabondClsRevela",
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"name": "Revelator",
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"type": "class",
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"img": "icons/svg/holy-shield.svg",
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"system": {
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"description": "<p>Oathsworn knights that hold an honorable vow that becomes its own sacred power. Revelators are warriors of radiance and justice.</p>",
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"keyStat": "might",
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"actionStyle": "attack",
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"zone": "frontline",
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"weaponTraining": ["melee"],
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"skillTraining": [
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{ "type": "fixed", "skills": ["leadership"], "count": 1 },
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{ "type": "choice", "skills": ["brawl", "detect", "influence", "mysticism"], "count": 3 }
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],
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"trainedSkills": [],
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"startingPack": "<p>Knight or Warrior</p>",
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"isCaster": true,
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"progression": [
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{
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"level": 1,
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"mana": 2,
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"castingMax": 0,
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"spellsKnown": 2,
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"features": ["Righteous", "Selfless"]
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},
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{ "level": 2, "mana": 4, "castingMax": 0, "spellsKnown": 0, "features": ["Lay on Hands"] },
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{ "level": 3, "mana": 6, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] },
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{ "level": 4, "mana": 8, "castingMax": 0, "spellsKnown": 1, "features": ["Paragon's Aura"] },
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{ "level": 5, "mana": 10, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] },
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{ "level": 6, "mana": 12, "castingMax": 0, "spellsKnown": 0, "features": ["Divine Resolve"] },
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{ "level": 7, "mana": 14, "castingMax": 0, "spellsKnown": 1, "features": ["Perk"] },
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{ "level": 8, "mana": 16, "castingMax": 0, "spellsKnown": 0, "features": ["Holy Diver"] },
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{ "level": 9, "mana": 18, "castingMax": 0, "spellsKnown": 0, "features": ["Perk"] },
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{ "level": 10, "mana": 20, "castingMax": 0, "spellsKnown": 1, "features": ["Sacrosanct"] }
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],
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"features": [
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{
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"name": "Righteous",
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"level": 1,
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"description": "<p>You gain the <strong>Gish Perk</strong> and can Cast Spells using Leadership.</p><p><strong>Spells:</strong> You learn 2 Spells, one of which must always be Exalt. You learn 1 other Spell every 3 Revelator Levels hereafter.</p><p><strong>Mana:</strong> Your Maximum Mana is equal to (2 × your Revelator Level), and the highest amount of Mana you can spend to Cast a Spell is equal to (Presence + half your Revelator Level, round up). You regain spent Mana when you Rest.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Selfless",
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"level": 1,
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"description": "<p>Once per Turn, when an Ally you can see takes damage, you can choose to take the damage instead. This can't be reduced in any way.</p>",
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"passive": false,
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"changes": []
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},
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{
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"name": "Lay on Hands",
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"level": 2,
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"description": "<p>You can Touch a Being to restore (d6 + your Level) HP by using your Action or skipping your Move. You can do so twice, and regain spent uses after you Rest.</p>",
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"passive": false,
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"changes": []
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},
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{
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"name": "Paragon's Aura",
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"level": 4,
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"description": "<p>It doesn't cost you Mana to Cast a Spell as a Close Aura, and you can Focus on a Spell as an Aura and one as Imbue at the same time.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Divine Resolve",
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"level": 6,
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"description": "<p>You can't be Blinded, Paralyzed, or Sickened. Further, when you restore a Being's HP with your Lay on Hands Feature, they are cured of these Statuses as well.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Holy Diver",
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"level": 8,
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"description": "<p>If you take damage for an Ally with your Selfless Feature, your next attack before the end of your next Turn has Favor and adds your Presence to the damage.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Sacrosanct",
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"level": 10,
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"description": "<p>You have a +2 bonus to all Saves.</p>",
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"passive": true,
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"changes": []
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}
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],
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"customResource": {}
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},
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"reviewed": true
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}
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