- Add skillTraining schema: supports fixed grants and player choices
e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
{ type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)
Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
147 lines
4.0 KiB
JSON
Executable File
147 lines
4.0 KiB
JSON
Executable File
{
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"_id": "vagabondClsHunter",
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"_key": "!items!vagabondClsHunter",
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"name": "Hunter",
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"type": "class",
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"img": "icons/svg/pawprint.svg",
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"system": {
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"description": "<p>Keepers of the old way, hunters are survival experts that specialize in exploiting their enemies' weaknesses.</p>",
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"keyStat": "awareness",
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"actionStyle": "attack",
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"zone": "midline",
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"weaponTraining": ["melee", "ranged"],
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"skillTraining": [
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{ "type": "fixed", "skills": ["survival"], "count": 1 },
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{ "type": "choice", "skills": [], "count": 4 }
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],
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"trainedSkills": [],
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"startingPack": "<p>Scout or Warrior</p>",
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"isCaster": false,
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"progression": [
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{
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"level": 1,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Hunter's Mark", "Survivalist"]
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},
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{
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"level": 2,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Rover"]
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},
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{
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"level": 3,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 4,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Overwatch"]
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},
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{
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"level": 5,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 6,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Quarry"]
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},
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{
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"level": 7,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 8,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Lethal Precision"]
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},
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{
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"level": 9,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 10,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Apex Predator"]
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}
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],
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"features": [
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{
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"name": "Hunter's Mark",
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"level": 1,
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"description": "<p>You can mark a Being either when you attack it, or by skipping your Move if you can sense it. When you do: You must Focus on the mark. When you make an attack against it, roll two d20s and use the highest for the Check.</p>",
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"passive": false,
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"changes": []
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},
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{
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"name": "Survivalist",
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"level": 1,
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"description": "<p>You gain the <strong>Padfoot Perk</strong>, you have Favor on Checks to track and navigate, and you can Forage while Traveling at a Normal Pace.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Rover",
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"level": 2,
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"description": "<p>Difficult Terrain does not impede your walking Speed, and you have Climb and Swim.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Overwatch",
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"level": 4,
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"description": "<p>Your additional d20 for attacks with your Hunter's Mark also applies to your Saves provoked by the marked Target.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Quarry",
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"level": 6,
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"description": "<p>You can sense Beings that are missing any HP within Far or that are marked by your Hunter's Mark as if by Blindsight.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Lethal Precision",
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"level": 8,
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"description": "<p>You now roll three d20s with your Hunter's Mark and Overwatch Features and use the highest result of the three for the result.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Apex Predator",
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"level": 10,
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"description": "<p>Damage dealt to the Target of your Hunter's Mark ignores Immune and 1 of its Armor.</p>",
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"passive": true,
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"changes": []
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}
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],
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"customResource": {}
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},
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"reviewed": true
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}
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