- Add skillTraining schema: supports fixed grants and player choices
e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
{ type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)
Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
147 lines
4.2 KiB
JSON
Executable File
147 lines
4.2 KiB
JSON
Executable File
{
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"_id": "vagabondClsBard00",
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"_key": "!items!vagabondClsBard00",
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"name": "Bard",
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"type": "class",
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"img": "icons/svg/sound.svg",
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"system": {
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"description": "<p>Heralds of the awe-inspiring beauty of creation. While the painter and sculptor decorate space, a Bard decorates time.</p>",
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"keyStat": "presence",
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"actionStyle": "performance",
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"zone": "midline",
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"weaponTraining": [],
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"skillTraining": [
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{ "type": "fixed", "skills": ["performance"], "count": 1 },
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{ "type": "choice", "skills": [], "count": 4 }
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],
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"trainedSkills": [],
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"startingPack": "<p>Musician</p>",
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"isCaster": false,
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"progression": [
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{
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"level": 1,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Virtuoso", "Well-Versed"]
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},
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{
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"level": 2,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Song of Rest"]
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},
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{
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"level": 3,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 4,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Starstruck"]
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},
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{
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"level": 5,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 6,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Bravado"]
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},
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{
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"level": 7,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 8,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Awe-Inspiring"]
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},
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{
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"level": 9,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 10,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Encore"]
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}
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],
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"features": [
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{
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"name": "Virtuoso",
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"level": 1,
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"description": "<p>During Combat, you can use your Action or skip your Move to perform with a Musical Instrument you have Equipped. When you do, your Allies that can hear you gain Favor on certain rolls of your choice until your next Turn: <strong>Inspiration:</strong> Healing rolls (as d6 bonus), <strong>Resolve:</strong> Saves, <strong>Valor:</strong> Attack or Cast Checks.</p>",
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"passive": false,
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"changes": []
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},
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{
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"name": "Well-Versed",
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"level": 1,
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"description": "<p>You ignore Prerequisites for Perks, and take a Perk of your choice now.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Song of Rest",
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"level": 2,
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"description": "<p>During a Breather while you are not Incapacitated, you and your Allies gain a Studied die and regain additional HP equal to (your Presence + your Bard Level).</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Starstruck",
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"level": 4,
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"description": "<p>When you perform Virtuoso, you can choose a Near Enemy who hears the performance and make a Performance Check. If you pass, you can choose one of the following Statuses that affects it for Cd4 Rounds: Berserk, Charmed, Confused, Frightened.</p>",
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"passive": false,
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"changes": []
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},
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{
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"name": "Bravado",
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"level": 6,
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"description": "<p>Your Will Saves cannot be Hindered while you are not Incapacitated, and you can ignore effects that rely on you hearing them to be affected (such as a banshee's scream).</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Awe-Inspiring",
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"level": 8,
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"description": "<p>Your Virtuoso now grants two Favor.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Encore",
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"level": 10,
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"description": "<p>Your Starstruck Feature can now affect all Near Enemies.</p>",
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"passive": true,
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"changes": []
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}
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],
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"customResource": {}
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},
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"reviewed": true
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}
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