vagabond-rpg-foundryvtt/packs/_source/perks/steady-aim.json
Cal Corum fae29030a2 Add complete perks compendium (103 perks)
- Generate all 103 perk JSON files with structured prerequisites
- Parse stat requirements (MIT/DEX/AWR/RSN/PRS/LUK with thresholds)
- Parse trained skill requirements (AND/OR conditions)
- Parse spell prerequisites and custom resource requirements
- Detect ritual perks (8 total) with duration parsing
- Tag repeatable perks (7 total)
- Assign context-aware tags (combat, defensive, utility, social, etc.)
- Add validation script for future verification
- All perks validated against NoteDiscovery source

Perk categories:
- Combat perks: 45
- Magic-enhancing perks: 28
- Ritual perks: 8 (Athame, Familiar, Medium, etc.)
- Repeatable perks: 7 (Advancement, Bookworm, Pack Mule, etc.)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 23:08:29 -06:00

40 lines
977 B
JSON

{
"_id": "vagabondPerkSteadyAim",
"name": "Steady Aim",
"type": "perk",
"img": "icons/svg/shield.svg",
"system": {
"description": "<p>You ignore Hinder on Ranged Weapon attacks if you can see the Target, and have Favor on Ranged Checks against Targets who haven't moved since the end of your last Turn.</p>",
"prerequisites": {
"stats": {
"might": null,
"dexterity": null,
"awareness": null,
"reason": null,
"presence": null,
"luck": null
},
"trainedSkills": ["detect", "ranged"],
"spells": [],
"perks": [],
"custom": ""
},
"changes": [],
"passive": true,
"uses": {
"value": 0,
"max": 0,
"per": ""
},
"luckCost": 0,
"grantsLuck": 0,
"isRitual": false,
"ritualDuration": 0,
"ritualComponents": "",
"tags": ["combat", "movement"]
},
"effects": [],
"_key": "!items!vagabondPerkSteadyAim",
"reviewed": true
}