Foundry VTT v13 requires all _id values to be exactly 16 characters. Previous IDs ranged from 17-25+ characters and caused validation errors. Changes: - Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.) - Append 9-char name derived from filename with padding - Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1) Files updated across all compendiums: - Ancestries: 7 files - Classes: 18 files - Perks: 103 files (3 collision fixes) - Spells: 58 files - Weapons: 43 files - Armor: 5 files - Equipment: ~300 files (25 collision fixes) - Bestiary: ~70 files (8 collision fixes) - Statuses: ~15 files 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
36 lines
1.8 KiB
JSON
36 lines
1.8 KiB
JSON
{
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"_id": "vgbdSplforge0000",
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"_key": "!items!vgbdSplforge0000",
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"name": "Forge",
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"type": "spell",
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"img": "icons/svg/lightning.svg",
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"system": {
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"description": "<p>You materialize an Item of 1 Slot or less worth no more than 1g either in an unoccupied space near the Target, worn by the Target, or one Item per 5-foot-cube within the Target area. This magic can create a solid Item made of either copper, iron, glass, stone, or wood. For example, this could create an iron flagon, but not a flagon of ale. If you Target yourself with this Spell, you can Equip the Item when it is created (no Action). Doing so can't cause an Equipped Item to become unequipped. The Item is usable as a physical copy for the duration, then disappears.</p>",
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"damageType": "",
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"damageBase": "d6",
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"maxDice": 0,
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"effect": "<p>You materialize an Item of 1 Slot or less worth no more than 1g either in an unoccupied space near the Target, worn by the Target, or one Item per 5-foot-cube within the Target area. This magic can create a solid Item made of either copper, iron, glass, stone, or wood. For example, this could create an iron flagon, but not a flagon of ale. If you Target yourself with this Spell, you can Equip the Item when it is created (no Action). Doing so can't cause an Equipped Item to become unequipped. The Item is usable as a physical copy for the duration, then disappears.</p>",
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"critEffect": "",
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"deliveryTypes": {
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"touch": true,
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"remote": true,
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"imbue": true,
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"cube": true,
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"aura": true,
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"cone": true,
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"glyph": true,
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"line": true,
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"sphere": true
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},
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"durationTypes": {
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"instant": true,
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"focus": true,
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"continual": true
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},
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"castingSkill": "",
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"focusing": false,
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"tags": []
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},
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"reviewed": true
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}
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