vagabond-rpg-foundryvtt/packs/_source/spells/knock.json
Cal Corum bcbf8338ff Fix compendium IDs to be exactly 16 alphanumeric characters
Foundry VTT v13 requires all _id values to be exactly 16 characters.
Previous IDs ranged from 17-25+ characters and caused validation errors.

Changes:
- Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.)
- Append 9-char name derived from filename with padding
- Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1)

Files updated across all compendiums:
- Ancestries: 7 files
- Classes: 18 files
- Perks: 103 files (3 collision fixes)
- Spells: 58 files
- Weapons: 43 files
- Armor: 5 files
- Equipment: ~300 files (25 collision fixes)
- Bestiary: ~70 files (8 collision fixes)
- Statuses: ~15 files

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 11:04:10 -06:00

36 lines
1.1 KiB
JSON

{
"_id": "vgbdSplknock0000",
"_key": "!items!vgbdSplknock0000",
"name": "Knock",
"type": "spell",
"img": "icons/svg/lightning.svg",
"system": {
"description": "<p>Opens barred, locked, or stuck chests, doors, and gates that you can sense. It does so with an audible knock that can be heard out to 300 feet. This affects secret and magic locks and doors, but you must be aware of them to affect them.</p>",
"damageType": "",
"damageBase": "d6",
"maxDice": 0,
"effect": "<p>Opens barred, locked, or stuck chests, doors, and gates that you can sense. It does so with an audible knock that can be heard out to 300 feet. This affects secret and magic locks and doors, but you must be aware of them to affect them.</p>",
"critEffect": "",
"deliveryTypes": {
"touch": true,
"remote": true,
"imbue": true,
"cube": true,
"aura": true,
"cone": true,
"glyph": true,
"line": true,
"sphere": true
},
"durationTypes": {
"instant": true,
"focus": true,
"continual": true
},
"castingSkill": "",
"focusing": false,
"tags": []
},
"reviewed": true
}