Foundry VTT v13 requires all _id values to be exactly 16 characters. Previous IDs ranged from 17-25+ characters and caused validation errors. Changes: - Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.) - Append 9-char name derived from filename with padding - Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1) Files updated across all compendiums: - Ancestries: 7 files - Classes: 18 files - Perks: 103 files (3 collision fixes) - Spells: 58 files - Weapons: 43 files - Armor: 5 files - Equipment: ~300 files (25 collision fixes) - Bestiary: ~70 files (8 collision fixes) - Statuses: ~15 files 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
50 lines
1.1 KiB
JSON
50 lines
1.1 KiB
JSON
{
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"_id": "vgbdBstchicken00",
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"_key": "!items!vgbdBstchicken00",
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"name": "Chicken",
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"type": "npc",
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"img": "icons/creatures/birds/corvid-rooster-brown.webp",
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"system": {
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"hd": 1,
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"hp": {
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"value": 1,
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"max": 1
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},
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"tl": 0.2,
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"armor": 0,
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"morale": 2,
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"zone": "frontline",
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"size": "small",
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"beingType": "beast",
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"speed": {
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"value": 30
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},
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"appearing": "3d8",
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"senses": {},
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"movement": {},
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"immunities": [],
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"weaknesses": [],
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"resistances": [],
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"actions": [
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{
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"name": "Beak",
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"description": "<p>[Melee Attack]: 1</p>",
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"attackType": "melee",
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"damage": "1",
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"damageType": "pierce",
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"range": "",
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"properties": []
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}
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],
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"abilities": [
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{
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"name": "Flutter",
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"description": "<p>It can't support itself in the air while flying at the end its Turn, but it does not take damage from falling if the distance was 30' or less.</p>"
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}
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],
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"loot": "",
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"gmNotes": ""
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},
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"reviewed": false
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}
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