vagabond-rpg-foundryvtt/module/data/actor
Cal Corum 0eb258d2c1 Add trained toggle to attack skills (Melee, Brawl, Ranged, Finesse)
Attack skills now have trained/untrained status like regular skills:
- Untrained: difficulty = 20 - stat
- Trained: difficulty = 20 - (stat × 2)

Includes UI toggle button, data model fields, and matching styling.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 10:33:35 -06:00
..
_module.mjs Implement Phase 1: Complete data model system for actors and items 2025-12-12 15:22:09 -06:00
base-actor.mjs Implement Phase 1: Complete data model system for actors and items 2025-12-12 15:22:09 -06:00
character.mjs Add trained toggle to attack skills (Melee, Brawl, Ranged, Finesse) 2025-12-18 10:33:35 -06:00
npc.mjs Implement movement capability system with boolean toggles 2025-12-15 00:16:44 -06:00