vagabond-rpg-foundryvtt/templates/dialog/spell-cast.hbs
Cal Corum a30cc62957 Add crit threshold stepper to attack and spell roll dialogs
- Add always-visible crit threshold display with +/- adjustment buttons
- Store modifier relative to base threshold, clamped between 1 and 20
- Reset modifier when changing weapon/spell selection
- Use Math.clamp (not deprecated Math.clamped) for Foundry v13 compatibility
- Pass effective crit threshold to attackCheck() and skillCheck()
- Add SCSS styling for stepper control with hover states

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 15:42:11 -06:00

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8.6 KiB
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{{!-- Spell Cast Dialog Template --}}
{{!-- Extends roll-dialog-base with spell casting configuration --}}
<div class="roll-dialog-content spell-cast-dialog">
{{!-- Automatic Favor/Hinder from Active Effects --}}
{{#if hasAutoFavor}}
<div class="auto-favor-hinder favor">
<i class="fa-solid fa-arrow-up"></i>
<span>{{localize "VAGABOND.AutoFavor"}}: {{#each autoFavorHinder.favorSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
</div>
{{/if}}
{{#if hasAutoHinder}}
<div class="auto-favor-hinder hinder">
<i class="fa-solid fa-arrow-down"></i>
<span>{{localize "VAGABOND.AutoHinder"}}: {{#each autoFavorHinder.hinderSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
</div>
{{/if}}
{{!-- Mana Display --}}
<div class="mana-display">
<div class="mana-current">
<span class="label">{{localize "VAGABOND.Mana"}}:</span>
<span class="value {{#unless rollSpecific.canAfford}}insufficient{{/unless}}">
{{rollSpecific.currentMana}} / {{rollSpecific.maxMana}}
</span>
</div>
<div class="mana-cost">
<span class="label">{{localize "VAGABOND.Cost"}}:</span>
<span class="value {{#unless rollSpecific.canAfford}}insufficient{{/unless}}">
{{rollSpecific.manaCost}}
</span>
</div>
</div>
{{!-- Spell Selection --}}
<div class="spell-selection">
<label for="spellId">{{localize "VAGABOND.Spell"}}</label>
{{#if rollSpecific.hasSpells}}
<select name="spellId">
{{#each rollSpecific.spells}}
<option value="{{this.id}}" {{#if this.selected}}selected{{/if}}>
{{this.name}}{{#if this.isDamaging}} ({{this.damageType}}){{/if}}
</option>
{{/each}}
</select>
{{else}}
<div class="no-spells-warning">
<i class="fa-solid fa-triangle-exclamation"></i>
{{localize "VAGABOND.NoSpellsKnown"}}
</div>
{{/if}}
</div>
{{!-- Spell Info (shown when spell selected) --}}
{{#if rollSpecific.spell}}
<div class="spell-info">
{{!-- Casting Skill Info --}}
<div class="casting-skill">
<span class="label">{{localize "VAGABOND.CastingSkill"}}:</span>
<span class="value">
{{rollSpecific.castingSkillLabel}}
({{rollSpecific.statLabel}} {{rollSpecific.statValue}})
{{#unless rollSpecific.trained}}<span class="untrained">({{localize "VAGABOND.Untrained"}})</span>{{/unless}}
</span>
</div>
<div class="casting-difficulty">
<span class="label">{{localize "VAGABOND.Difficulty"}}:</span>
<span class="value difficulty">{{rollSpecific.difficulty}}</span>
</div>
{{!-- Crit Threshold Stepper --}}
<div class="crit-threshold-section">
<span class="label">{{localize "VAGABOND.CritThreshold"}}:</span>
<div class="crit-stepper">
<button type="button" class="stepper-btn decrement" data-action="crit-decrement" {{#if (eq rollSpecific.effectiveCritThreshold 1)}}disabled{{/if}}>
<i class="fa-solid fa-minus"></i>
</button>
<span class="crit-value {{#if (lt rollSpecific.effectiveCritThreshold 20)}}modified{{/if}}">{{rollSpecific.effectiveCritThreshold}}+</span>
<button type="button" class="stepper-btn increment" data-action="crit-increment" {{#if (eq rollSpecific.effectiveCritThreshold 20)}}disabled{{/if}}>
<i class="fa-solid fa-plus"></i>
</button>
</div>
{{#if rollSpecific.critThresholdModifier}}
<div class="crit-modifier-indicator">
({{#if (lt rollSpecific.critThresholdModifier 0)}}{{rollSpecific.critThresholdModifier}}{{else}}+{{rollSpecific.critThresholdModifier}}{{/if}} from base {{rollSpecific.baseCritThreshold}})
</div>
{{/if}}
</div>
</div>
{{!-- Effect Description and Toggle --}}
{{#if rollSpecific.hasEffect}}
<div class="spell-effect">
<div class="effect-header">
<label class="checkbox-label include-effect-toggle">
<input type="checkbox" name="includeEffect" {{#if rollSpecific.includeEffect}}checked{{/if}}>
<span>{{localize "VAGABOND.IncludeEffect"}}</span>
</label>
</div>
{{#if rollSpecific.includeEffect}}
<div class="effect-text">{{{rollSpecific.effect}}}</div>
{{/if}}
</div>
{{/if}}
{{!-- Damage Configuration (only for damaging spells) --}}
{{#if rollSpecific.isDamaging}}
<div class="damage-config">
<label for="damageDice">{{localize "VAGABOND.DamageDice"}}</label>
<div class="damage-dice-input">
<input type="range"
name="damageDice"
min="0"
max="{{rollSpecific.maxDamageDice}}"
value="{{rollSpecific.damageDice}}">
<span class="dice-count">{{rollSpecific.damageDice}}{{rollSpecific.damageBase}}</span>
</div>
{{#if rollSpecific.damageFormula}}
<div class="damage-preview">
<span class="label">{{localize "VAGABOND.Damage"}}:</span>
<span class="value">{{rollSpecific.damageFormula}}</span>
<span class="damage-type">({{rollSpecific.damageTypeLabel}})</span>
</div>
{{/if}}
</div>
{{/if}}
{{!-- Delivery Type Selection --}}
<div class="delivery-selection">
<label for="delivery">{{localize "VAGABOND.Delivery"}}</label>
<select name="delivery">
{{#each rollSpecific.deliveryOptions}}
<option value="{{this.value}}" {{#if this.selected}}selected{{/if}}>
{{this.label}}{{#if this.cost}} (+{{this.cost}} {{localize "VAGABOND.Mana"}}){{/if}}
</option>
{{/each}}
</select>
</div>
{{!-- Duration Type Selection --}}
<div class="duration-selection">
<label for="duration">{{localize "VAGABOND.Duration"}}</label>
<select name="duration">
{{#each rollSpecific.durationOptions}}
<option value="{{this.value}}" {{#if this.selected}}selected{{/if}}>
{{this.label}}{{#if this.isFocus}} <i class="fa-solid fa-bullseye"></i>{{/if}}
</option>
{{/each}}
</select>
</div>
{{!-- Focus Warning --}}
{{#if rollSpecific.willRequireFocus}}
<div class="focus-warning">
<i class="fa-solid fa-bullseye"></i>
<span>{{localize "VAGABOND.FocusDurationWarning"}}</span>
{{#if rollSpecific.isCurrentlyFocusing}}
<div class="current-focus">
{{localize "VAGABOND.CurrentlyFocusing"}}:
{{#each rollSpecific.focusedSpells}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}
</div>
{{#unless rollSpecific.canAddFocus}}
<div class="focus-limit-warning">
<i class="fa-solid fa-triangle-exclamation"></i>
{{localize "VAGABOND.FocusLimitReachedWarning"}}
</div>
{{/unless}}
{{/if}}
</div>
{{/if}}
{{/if}}
{{!-- Favor/Hinder Toggles --}}
<div class="favor-hinder-section">
<label>{{localize "VAGABOND.FavorHinder"}}</label>
<div class="favor-hinder-toggles">
<button type="button" class="favor-btn {{#if (eq config.favorHinder 1)}}active{{/if}}" data-action="toggle-favor">
<i class="fa-solid fa-arrow-up"></i>
{{localize "VAGABOND.Favor"}}
</button>
<button type="button" class="hinder-btn {{#if (eq config.favorHinder -1)}}active{{/if}}" data-action="toggle-hinder">
<i class="fa-solid fa-arrow-down"></i>
{{localize "VAGABOND.Hinder"}}
</button>
</div>
{{#if (gt netFavorHinder 0)}}
<div class="net-favor-hinder favor">
<i class="fa-solid fa-dice-d6"></i> +d6 {{localize "VAGABOND.Favor"}}
</div>
{{else if (lt netFavorHinder 0)}}
<div class="net-favor-hinder hinder">
<i class="fa-solid fa-dice-d6"></i> -d6 {{localize "VAGABOND.Hinder"}}
</div>
{{/if}}
</div>
{{!-- Situational Modifier --}}
<div class="modifier-section">
<label>{{localize "VAGABOND.SituationalModifier"}}</label>
<div class="modifier-presets">
<button type="button" class="modifier-preset" data-modifier-preset="-5">-5</button>
<button type="button" class="modifier-preset" data-modifier-preset="-1">-1</button>
<button type="button" class="modifier-preset" data-modifier-preset="1">+1</button>
<button type="button" class="modifier-preset" data-modifier-preset="5">+5</button>
</div>
<div class="modifier-input">
<input type="number" name="modifier" value="{{config.modifier}}" placeholder="0">
</div>
</div>
{{!-- Roll Button --}}
<div class="dialog-buttons">
<button type="submit" class="roll-btn" {{#unless rollSpecific.spell}}disabled{{/unless}} {{#unless rollSpecific.canAfford}}disabled{{/unless}}>
<i class="fa-solid fa-wand-sparkles"></i>
{{localize "VAGABOND.CastSpell"}}
{{#unless rollSpecific.canAfford}}
<span class="insufficient-mana-label">({{localize "VAGABOND.InsufficientManaShort"}})</span>
{{/unless}}
</button>
</div>
</div>