vagabond-rpg-foundryvtt/templates/chat/spell-cast.hbs
Cal Corum 6247004b58 Implement spell casting system with rulebook-accurate mana costs
- Add SpellCastDialog with delivery/duration/damage configuration
- Fix mana cost calculation to match rulebook formula:
  - Effect-only or 1d6 damage-only = 0 mana
  - Both damage AND effect = 1 mana base
  - +1 per extra damage die beyond first
  - +delivery cost (Touch/Remote/Imbue=0, Cube=1, Area=2)
  - Duration has no initial cost (Focus requires maintenance)
- Add "Include Effect" toggle for damage vs effect choice
- Create spell cast chat card template
- Add 20+ i18n strings for spell casting UI
- Create comprehensive Quench tests for mana calculation
- Add Cast Spell macro for testing
- Update CLAUDE.md with NoteDiscovery access instructions

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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-13 20:22:20 -06:00

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{{!-- Spell Cast Chat Card Template --}}
{{!-- Displays spell casting results with spell info, success/fail, and damage --}}
<div class="vagabond chat-card spell-cast">
{{!-- Header with Spell Info --}}
<header class="card-header">
<img src="{{spell.img}}" alt="{{spell.name}}" class="spell-icon">
<div class="header-text">
<h3 class="spell-name">{{spell.name}}</h3>
<span class="casting-skill-badge">{{castingSkillLabel}}</span>
</div>
</header>
{{!-- Casting Configuration --}}
<div class="cast-config">
<div class="config-item delivery">
<span class="label">{{localize "VAGABOND.Delivery"}}:</span>
<span class="value">{{deliveryLabel}}</span>
</div>
<div class="config-item duration">
<span class="label">{{localize "VAGABOND.Duration"}}:</span>
<span class="value">
{{durationLabel}}
{{#if isFocus}}<i class="fa-solid fa-bullseye" title="{{localize 'VAGABOND.RequiresFocus'}}"></i>{{/if}}
</span>
</div>
<div class="config-item mana-cost">
<span class="label">{{localize "VAGABOND.ManaCost"}}:</span>
<span class="value">{{manaCost}}</span>
</div>
</div>
{{!-- Roll Result --}}
<div class="roll-result {{#if isCrit}}critical{{else if isFumble}}fumble{{else if success}}success{{else}}failure{{/if}}">
<div class="roll-total">{{total}}</div>
<div class="roll-status">
{{#if isCrit}}
<span class="status critical">{{localize "VAGABOND.CriticalCast"}}</span>
{{else if isFumble}}
<span class="status fumble">{{localize "VAGABOND.Fumble"}}</span>
{{else if success}}
<span class="status success">{{localize "VAGABOND.CastSuccess"}}</span>
{{else}}
<span class="status failure">{{localize "VAGABOND.CastFailed"}}</span>
{{/if}}
</div>
</div>
{{!-- Roll Details --}}
<div class="roll-details">
<div class="roll-formula">
<span class="label">{{localize "VAGABOND.Formula"}}:</span>
<span class="value">{{formula}}</span>
</div>
<div class="roll-breakdown">
<span class="d20-result">
<i class="fa-solid fa-dice-d20"></i> {{d20Result}}
</span>
{{#if favorDie}}
<span class="favor-die {{#if (gt netFavorHinder 0)}}favor{{else}}hinder{{/if}}">
<i class="fa-solid fa-dice-d6"></i> {{favorDie}}
</span>
{{/if}}
{{#if modifier}}
<span class="modifier">
{{#if (gt modifier 0)}}+{{/if}}{{modifier}}
</span>
{{/if}}
</div>
</div>
{{!-- Target Info --}}
<div class="target-info">
<div class="difficulty">
<span class="label">{{localize "VAGABOND.Difficulty"}}:</span>
<span class="value">{{this.difficulty}}</span>
</div>
{{#if (lt this.critThreshold 20)}}
<div class="crit-threshold">
<span class="label">{{localize "VAGABOND.CritThreshold"}}:</span>
<span class="value">{{this.critThreshold}}+</span>
</div>
{{/if}}
</div>
{{!-- Spell Effect (if successful and effect included) --}}
{{#if success}}
{{#if includeEffect}}
{{#if hasEffect}}
<div class="spell-effect-section">
<div class="effect-header">
<i class="fa-solid fa-sparkles"></i>
<span>{{localize "VAGABOND.Effect"}}</span>
</div>
<div class="effect-text">{{{spell.effect}}}</div>
{{#if isCrit}}
{{#if spell.critEffect}}
<div class="crit-effect">
<span class="crit-label">{{localize "VAGABOND.CritEffect"}}:</span>
<span class="crit-text">{{{spell.critEffect}}}</span>
</div>
{{/if}}
{{/if}}
</div>
{{/if}}
{{/if}}
{{/if}}
{{!-- Damage Section (if hit and dealing damage) --}}
{{#if hasDamage}}
<div class="damage-section {{#if isCrit}}critical{{/if}}">
<div class="damage-header">
<i class="fa-solid fa-burst"></i>
<span>{{localize "VAGABOND.Damage"}}</span>
{{#if isCrit}}
<span class="crit-label">({{localize "VAGABOND.Critical"}}!)</span>
{{/if}}
</div>
<div class="damage-result">
<span class="damage-total">{{damageTotal}}</span>
<span class="damage-type">{{spell.damageTypeLabel}}</span>
</div>
<div class="damage-formula">
{{damageFormula}}
</div>
</div>
{{/if}}
{{!-- Focus Indicator --}}
{{#if isFocus}}
{{#if success}}
<div class="focus-indicator">
<i class="fa-solid fa-bullseye"></i>
<span>{{localize "VAGABOND.NowFocusingSpell"}}</span>
</div>
{{/if}}
{{/if}}
{{!-- Favor/Hinder Sources --}}
{{#if favorSources.length}}
<div class="favor-sources">
<i class="fa-solid fa-arrow-up"></i>
<span>{{localize "VAGABOND.Favor"}}: {{#each favorSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
</div>
{{/if}}
{{#if hinderSources.length}}
<div class="hinder-sources">
<i class="fa-solid fa-arrow-down"></i>
<span>{{localize "VAGABOND.Hinder"}}: {{#each hinderSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
</div>
{{/if}}
</div>