vagabond-rpg-foundryvtt/styles/scss
Cal Corum a30cc62957 Add crit threshold stepper to attack and spell roll dialogs
- Add always-visible crit threshold display with +/- adjustment buttons
- Store modifier relative to base threshold, clamped between 1 and 20
- Reset modifier when changing weapon/spell selection
- Use Math.clamp (not deprecated Math.clamped) for Foundry v13 compatibility
- Pass effective crit threshold to attackCheck() and skillCheck()
- Add SCSS styling for stepper control with hover states

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 15:42:11 -06:00
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chat Add Status item system and separate attack/damage rolls 2025-12-17 14:36:57 -06:00
components Add light/dark theme system with CSS variables, fix ProseMirror editors 2025-12-15 15:36:16 -06:00
dialogs Add crit threshold stepper to attack and spell roll dialogs 2025-12-17 15:42:11 -06:00
sheets Add Status item system and separate attack/damage rolls 2025-12-17 14:36:57 -06:00
_base.scss Complete accessibility audit (Task 5.9) 2025-12-15 15:56:52 -06:00
_mixins.scss Add light/dark theme system with CSS variables, fix ProseMirror editors 2025-12-15 15:36:16 -06:00
_theme-variables.scss Add Status item system and separate attack/damage rolls 2025-12-17 14:36:57 -06:00
_variables.scss Complete accessibility audit (Task 5.9) 2025-12-15 15:56:52 -06:00
vagabond.scss Implement class level-up system with Active Effects 2025-12-16 12:14:08 -06:00