vagabond-rpg-foundryvtt/module/applications
Cal Corum a30cc62957 Add crit threshold stepper to attack and spell roll dialogs
- Add always-visible crit threshold display with +/- adjustment buttons
- Store modifier relative to base threshold, clamped between 1 and 20
- Reset modifier when changing weapon/spell selection
- Use Math.clamp (not deprecated Math.clamped) for Foundry v13 compatibility
- Pass effective crit threshold to attackCheck() and skillCheck()
- Add SCSS styling for stepper control with hover states

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 15:42:11 -06:00
..
_module.mjs Implement class level-up system with Active Effects 2025-12-16 12:14:08 -06:00
attack-roll-dialog.mjs Add crit threshold stepper to attack and spell roll dialogs 2025-12-17 15:42:11 -06:00
base-roll-dialog.mjs Add light/dark theme system with CSS variables, fix ProseMirror editors 2025-12-15 15:36:16 -06:00
favor-hinder-debug.mjs Add light/dark theme system with CSS variables, fix ProseMirror editors 2025-12-15 15:36:16 -06:00
level-up-dialog.mjs Complete P2-P5: Perks, Feature Choices, Ancestry Traits, Caster Progression 2025-12-16 14:23:44 -06:00
save-roll-dialog.mjs Implement attack and save roll systems with difficulty fix 2025-12-13 19:52:28 -06:00
skill-check-dialog.mjs Implement attack and save roll systems with difficulty fix 2025-12-13 19:52:28 -06:00
spell-cast-dialog.mjs Add crit threshold stepper to attack and spell roll dialogs 2025-12-17 15:42:11 -06:00