Changed _key from !items! to !actors! in all 92 bestiary JSON files. Actor compendiums require the !actors! prefix to be recognized by Foundry. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
47 lines
1.0 KiB
JSON
47 lines
1.0 KiB
JSON
{
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"_id": "vgbdBstlizardGia",
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"_key": "!actors!vgbdBstlizardGia",
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"name": "Lizard, Giant Draco",
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"type": "npc",
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"img": "icons/creatures/reptiles/lizard-horned-green.webp",
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"system": {
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"hd": 4,
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"hp": {
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"value": 18,
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"max": 18
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},
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"tl": 2.4,
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"armor": 2,
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"morale": 7,
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"zone": "frontline",
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"size": "large",
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"beingType": "beast",
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"speed": {
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"value": 40
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},
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"appearing": "d8",
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"senses": {
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"darkvision": true
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},
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"movement": {},
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"immunities": [],
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"weaknesses": [],
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"resistances": [],
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"actions": [
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{
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"name": "Bite",
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"description": "<p>[Melee Attack]: 5 (d10)</p>",
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"attackType": "melee",
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"damage": "1d10",
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"damageType": "pierce",
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"range": "",
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"properties": []
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}
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],
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"abilities": [],
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"loot": "",
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"gmNotes": "<p>Massive lizards that glide in desert canyons and have a taste for human flesh. Speed: 40' (70' with Glide)</p>"
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},
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"reviewed": false
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}
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