vagabond-rpg-foundryvtt/packs/_source/bestiary/lizard-giant-draco.json
Cal Corum 93eb393e5a Fix bestiary compendium _key prefix for Actor type
Changed _key from !items! to !actors! in all 92 bestiary JSON files.
Actor compendiums require the !actors! prefix to be recognized by Foundry.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 13:15:37 -06:00

47 lines
1.0 KiB
JSON

{
"_id": "vgbdBstlizardGia",
"_key": "!actors!vgbdBstlizardGia",
"name": "Lizard, Giant Draco",
"type": "npc",
"img": "icons/creatures/reptiles/lizard-horned-green.webp",
"system": {
"hd": 4,
"hp": {
"value": 18,
"max": 18
},
"tl": 2.4,
"armor": 2,
"morale": 7,
"zone": "frontline",
"size": "large",
"beingType": "beast",
"speed": {
"value": 40
},
"appearing": "d8",
"senses": {
"darkvision": true
},
"movement": {},
"immunities": [],
"weaknesses": [],
"resistances": [],
"actions": [
{
"name": "Bite",
"description": "<p>[Melee Attack]: 5 (d10)</p>",
"attackType": "melee",
"damage": "1d10",
"damageType": "pierce",
"range": "",
"properties": []
}
],
"abilities": [],
"loot": "",
"gmNotes": "<p>Massive lizards that glide in desert canyons and have a taste for human flesh. Speed: 40' (70' with Glide)</p>"
},
"reviewed": false
}