Changed _key from !items! to !actors! in all 92 bestiary JSON files. Actor compendiums require the !actors! prefix to be recognized by Foundry. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
52 lines
1.1 KiB
JSON
52 lines
1.1 KiB
JSON
{
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"_id": "vgbdBstalligato1",
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"_key": "!actors!vgbdBstalligato1",
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"name": "Alligator/Crocodile",
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"type": "npc",
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"img": "icons/creatures/reptiles/crocodile-alligator-green.webp",
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"system": {
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"hd": 3,
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"hp": {
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"value": 13,
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"max": 13
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},
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"tl": 2.1,
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"armor": 2,
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"morale": 7,
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"zone": "frontline",
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"size": "large",
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"beingType": "beast",
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"speed": {
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"value": 30
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},
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"appearing": "d8",
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"senses": {},
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"movement": {
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"swim": true
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},
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"immunities": [],
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"weaknesses": [],
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"resistances": [],
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"actions": [
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{
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"name": "Bite",
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"description": "<p>[Melee Attack]: 4 (d8) and Restrained if the Target is its size or smaller. This attack always hits a Target Restrained by this attack.</p>",
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"attackType": "melee",
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"damage": "1d8",
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"damageType": "pierce",
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"range": "",
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"properties": []
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}
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],
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"abilities": [
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{
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"name": "Hold Breath",
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"description": "<p>Can hold its breath for 1 hour.</p>"
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}
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],
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"loot": "",
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"gmNotes": ""
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},
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"reviewed": false
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}
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