Foundry VTT v13 requires all _id values to be exactly 16 characters. Previous IDs ranged from 17-25+ characters and caused validation errors. Changes: - Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.) - Append 9-char name derived from filename with padding - Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1) Files updated across all compendiums: - Ancestries: 7 files - Classes: 18 files - Perks: 103 files (3 collision fixes) - Spells: 58 files - Weapons: 43 files - Armor: 5 files - Equipment: ~300 files (25 collision fixes) - Bestiary: ~70 files (8 collision fixes) - Statuses: ~15 files 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
36 lines
1.1 KiB
JSON
36 lines
1.1 KiB
JSON
{
|
|
"_id": "vgbdSplspeak0000",
|
|
"_key": "!items!vgbdSplspeak0000",
|
|
"name": "Speak",
|
|
"type": "spell",
|
|
"img": "icons/svg/lightning.svg",
|
|
"system": {
|
|
"description": "<p>The Target is able to speak, understand, and be understood by you. If the Target was not previously capable of speech before gaining the ability to from this Spell, it can't speak through this Spell again after the Cast ends.</p>",
|
|
"damageType": "",
|
|
"damageBase": "d6",
|
|
"maxDice": 0,
|
|
"effect": "<p>The Target is able to speak, understand, and be understood by you. If the Target was not previously capable of speech before gaining the ability to from this Spell, it can't speak through this Spell again after the Cast ends.</p>",
|
|
"critEffect": "",
|
|
"deliveryTypes": {
|
|
"touch": true,
|
|
"remote": true,
|
|
"imbue": true,
|
|
"cube": true,
|
|
"aura": true,
|
|
"cone": true,
|
|
"glyph": true,
|
|
"line": true,
|
|
"sphere": true
|
|
},
|
|
"durationTypes": {
|
|
"instant": true,
|
|
"focus": true,
|
|
"continual": true
|
|
},
|
|
"castingSkill": "",
|
|
"focusing": false,
|
|
"tags": []
|
|
},
|
|
"reviewed": true
|
|
}
|