Foundry VTT v13 requires all _id values to be exactly 16 characters. Previous IDs ranged from 17-25+ characters and caused validation errors. Changes: - Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.) - Append 9-char name derived from filename with padding - Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1) Files updated across all compendiums: - Ancestries: 7 files - Classes: 18 files - Perks: 103 files (3 collision fixes) - Spells: 58 files - Weapons: 43 files - Armor: 5 files - Equipment: ~300 files (25 collision fixes) - Bestiary: ~70 files (8 collision fixes) - Statuses: ~15 files 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
36 lines
1.1 KiB
JSON
36 lines
1.1 KiB
JSON
{
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"_id": "vgbdSplblink0000",
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"_key": "!items!vgbdSplblink0000",
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"name": "Blink",
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"type": "spell",
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"img": "icons/svg/lightning.svg",
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"system": {
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"description": "<p>The Target can skip their Move to teleport to an empty space they can see within Near. They can teleport through space occupied by other Beings, but can't teleport through spaces they couldn't otherwise Move through.</p>",
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"damageType": "",
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"damageBase": "d6",
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"maxDice": 0,
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"effect": "<p>The Target can skip their Move to teleport to an empty space they can see within Near. They can teleport through space occupied by other Beings, but can't teleport through spaces they couldn't otherwise Move through.</p>",
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"critEffect": "",
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"deliveryTypes": {
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"touch": true,
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"remote": true,
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"imbue": true,
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"cube": true,
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"aura": true,
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"cone": true,
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"glyph": true,
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"line": true,
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"sphere": true
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},
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"durationTypes": {
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"instant": true,
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"focus": true,
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"continual": true
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},
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"castingSkill": "",
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"focusing": false,
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"tags": []
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},
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"reviewed": true
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}
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