vagabond-rpg-foundryvtt/packs/_source
Cal Corum 8d44b06f40 Add bestiary compendium - Humanlike category (21 NPCs)
First batch of bestiary creatures from Core Rulebook pp.112-114:
- Acolyte, Apothecary, Assassin, Bandit, Bard, Berserker, Brigand
- Commoner, Cultist, Gladiator, Guard, Knight
- Mage (Fire, Frost, Shock), Noble, Scout, Thug, Trader
- Veteran, Warlord

All entries include: HD, HP, TL, Armor, Morale, Zone, Speed,
Actions (with damage/type), and Abilities where applicable.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 10:21:58 -06:00
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ancestries Implement Active Effects automation (Phase 11) 2025-12-16 22:13:18 -06:00
armor Add complete equipment compendium (368 items) + fix Silver Standard values 2025-12-16 23:59:18 -06:00
bestiary Add bestiary compendium - Humanlike category (21 NPCs) 2025-12-17 10:21:58 -06:00
classes Implement Active Effects automation (Phase 11) 2025-12-16 22:13:18 -06:00
equipment Update roadmap: mark compendium tasks 6.4-6.8 complete 2025-12-17 01:05:44 -06:00
perks Add complete perks compendium (103 perks) 2025-12-16 23:08:29 -06:00
spells Add complete spells compendium (58 spells) 2025-12-16 22:48:26 -06:00
weapons Add complete equipment compendium (368 items) + fix Silver Standard values 2025-12-16 23:59:18 -06:00
REVIEW_CHECKLIST.md Add compendium data review requirement and checklist 2025-12-16 14:49:40 -06:00