vagabond-rpg-foundryvtt/packs/_source/perks/situational-awareness.json
Cal Corum 828cfed006 Review and correct perk compendium JSONs, delete fabricated perk
Perks corrected:
- Sharpshooter: Fixed prereq DEX 4 → AWR 7, effect now correctly
  reduces crit roll by 1 when skipping Move (was +1 damage)
- Situational Awareness: Added missing Detect training prereq,
  fixed effect to Favor on surprise checks + flanking doesn't Hinder
- Tough: Fixed prereq MIT 4 → MIT 7, effect now +Level HP scaling
  (was flat +5 HP)

Deleted:
- Weapon Mastery: Completely fabricated perk not in source material

Also marked all 7 ancestries as reviewed (were already correct except
Dwarf's Tough trait which was fixed in previous session).

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 16:36:41 -06:00

40 lines
914 B
JSON

{
"_id": "vagabondPerkSituationalAwareness",
"name": "Situational Awareness",
"type": "perk",
"img": "icons/svg/eye.svg",
"system": {
"description": "<p>You have Favor on Checks against surprise, and being flanked doesn't Hinder your Saves.</p>",
"prerequisites": {
"stats": {
"might": null,
"dexterity": null,
"awareness": 4,
"reason": null,
"presence": null,
"luck": null
},
"trainedSkills": ["detect"],
"spells": [],
"perks": [],
"custom": ""
},
"changes": [],
"passive": true,
"uses": {
"value": 0,
"max": 0,
"per": ""
},
"luckCost": 0,
"grantsLuck": 0,
"isRitual": false,
"ritualDuration": 0,
"ritualComponents": "",
"tags": ["combat", "awareness"]
},
"effects": [],
"_key": "!items!vagabondPerkSituationalAwareness",
"reviewed": true
}