Perks corrected: - Sharpshooter: Fixed prereq DEX 4 → AWR 7, effect now correctly reduces crit roll by 1 when skipping Move (was +1 damage) - Situational Awareness: Added missing Detect training prereq, fixed effect to Favor on surprise checks + flanking doesn't Hinder - Tough: Fixed prereq MIT 4 → MIT 7, effect now +Level HP scaling (was flat +5 HP) Deleted: - Weapon Mastery: Completely fabricated perk not in source material Also marked all 7 ancestries as reviewed (were already correct except Dwarf's Tough trait which was fixed in previous session). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
43 lines
1.1 KiB
JSON
Executable File
43 lines
1.1 KiB
JSON
Executable File
{
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"_id": "vagabondAnceDwarf",
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"_key": "!items!vagabondAnceDwarf",
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"name": "Dwarf",
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"type": "ancestry",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"description": "<p>Stout and resilient, dwarves are known for their toughness and resistance to adversity. Their sturdy constitution makes them excellent warriors and craftsmen.</p>",
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"beingType": "humanlike",
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"size": "medium",
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"traits": [
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{
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"name": "Darksight",
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"description": "<p>You can see in darkness as if it were dim light.</p>",
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"changes": [
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{
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"key": "system.senses.darkvision",
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"mode": 5,
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"value": "true"
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}
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]
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},
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{
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"name": "Sturdy",
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"description": "<p>You gain +1 to saves against Fear, Sickened, and Shove effects.</p>",
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"changes": []
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},
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{
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"name": "Tough",
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"description": "<p>You gain additional maximum HP equal to your Level.</p>",
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"changes": [
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{
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"key": "system.resources.hp.bonus",
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"mode": 2,
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"value": "@level"
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}
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]
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}
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]
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},
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"reviewed": true
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}
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