Perks corrected: - Sharpshooter: Fixed prereq DEX 4 → AWR 7, effect now correctly reduces crit roll by 1 when skipping Move (was +1 damage) - Situational Awareness: Added missing Detect training prereq, fixed effect to Favor on surprise checks + flanking doesn't Hinder - Tough: Fixed prereq MIT 4 → MIT 7, effect now +Level HP scaling (was flat +5 HP) Deleted: - Weapon Mastery: Completely fabricated perk not in source material Also marked all 7 ancestries as reviewed (were already correct except Dwarf's Tough trait which was fixed in previous session). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
28 lines
837 B
JSON
Executable File
28 lines
837 B
JSON
Executable File
{
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"_id": "vagabondAnceGoblin",
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"_key": "!items!vagabondAnceGoblin",
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"name": "Goblin",
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"type": "ancestry",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"description": "<p>Goblins are small, cunning creatures who thrive in darkness and refuse. Their ability to see in the dark and resistance to toxins makes them surprisingly resilient survivors.</p>",
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"beingType": "cryptid",
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"size": "small",
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"traits": [
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{
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"name": "Darksight",
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"description": "<p>You can see in darkness as if it were dim light.</p>"
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},
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{
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"name": "Nimble",
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"description": "<p>Your base Speed is increased by 5.</p>"
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},
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{
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"name": "Scavenger",
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"description": "<p>You gain Favor on saves against the Sickened condition.</p>"
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}
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]
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},
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"reviewed": true
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}
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