Foundry VTT v13 requires all _id values to be exactly 16 characters. Previous IDs ranged from 17-25+ characters and caused validation errors. Changes: - Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.) - Append 9-char name derived from filename with padding - Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1) Files updated across all compendiums: - Ancestries: 7 files - Classes: 18 files - Perks: 103 files (3 collision fixes) - Spells: 58 files - Weapons: 43 files - Armor: 5 files - Equipment: ~300 files (25 collision fixes) - Bestiary: ~70 files (8 collision fixes) - Statuses: ~15 files 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
36 lines
1.1 KiB
JSON
36 lines
1.1 KiB
JSON
{
|
|
"_id": "vgbdSplbabble000",
|
|
"_key": "!items!vgbdSplbabble000",
|
|
"name": "Babble",
|
|
"type": "spell",
|
|
"img": "icons/svg/lightning.svg",
|
|
"system": {
|
|
"description": "<p>When the Check passes, and each time you Focus on the Cast for the duration, you can cause the Target to loudly and coherently repeat everything you mentally command them to. They are otherwise mute.</p>",
|
|
"damageType": "",
|
|
"damageBase": "d6",
|
|
"maxDice": 0,
|
|
"effect": "<p>When the Check passes, and each time you Focus on the Cast for the duration, you can cause the Target to loudly and coherently repeat everything you mentally command them to. They are otherwise mute.</p>",
|
|
"critEffect": "<p>Duration is continual.</p>",
|
|
"deliveryTypes": {
|
|
"touch": true,
|
|
"remote": true,
|
|
"imbue": true,
|
|
"cube": true,
|
|
"aura": true,
|
|
"cone": true,
|
|
"glyph": true,
|
|
"line": true,
|
|
"sphere": true
|
|
},
|
|
"durationTypes": {
|
|
"instant": true,
|
|
"focus": true,
|
|
"continual": true
|
|
},
|
|
"castingSkill": "",
|
|
"focusing": false,
|
|
"tags": []
|
|
},
|
|
"reviewed": true
|
|
}
|