Foundry VTT v13 requires all _id values to be exactly 16 characters. Previous IDs ranged from 17-25+ characters and caused validation errors. Changes: - Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.) - Append 9-char name derived from filename with padding - Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1) Files updated across all compendiums: - Ancestries: 7 files - Classes: 18 files - Perks: 103 files (3 collision fixes) - Spells: 58 files - Weapons: 43 files - Armor: 5 files - Equipment: ~300 files (25 collision fixes) - Bestiary: ~70 files (8 collision fixes) - Statuses: ~15 files 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
155 lines
4.1 KiB
JSON
Executable File
155 lines
4.1 KiB
JSON
Executable File
{
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"_id": "vgbdClshunter000",
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"_key": "!items!vgbdClshunter000",
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"name": "Hunter",
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"type": "class",
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"img": "icons/svg/pawprint.svg",
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"system": {
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"description": "<p>Keepers of the old way, hunters are survival experts that specialize in exploiting their enemies' weaknesses.</p>",
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"keyStat": "awareness",
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"actionStyle": "attack",
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"zone": "midline",
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"weaponTraining": ["melee", "ranged"],
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"skillTraining": [
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{
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"type": "fixed",
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"skills": ["survival"],
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"count": 1
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},
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{
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"type": "choice",
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"skills": [],
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"count": 4
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}
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],
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"trainedSkills": [],
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"startingPack": "<p>Scout or Warrior</p>",
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"isCaster": false,
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"progression": [
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{
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"level": 1,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Hunter's Mark", "Survivalist"]
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},
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{
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"level": 2,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Rover"]
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},
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{
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"level": 3,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 4,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Overwatch"]
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},
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{
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"level": 5,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 6,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Quarry"]
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},
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{
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"level": 7,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 8,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Lethal Precision"]
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},
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{
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"level": 9,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Perk"]
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},
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{
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"level": 10,
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"mana": 0,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Apex Predator"]
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}
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],
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"features": [
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{
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"name": "Hunter's Mark",
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"level": 1,
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"description": "<p>You can mark a Being either when you attack it, or by skipping your Move if you can sense it. When you do: You must Focus on the mark. When you make an attack against it, roll two d20s and use the highest for the Check.</p>",
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"passive": false,
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"changes": []
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},
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{
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"name": "Survivalist",
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"level": 1,
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"description": "<p>You gain the <strong>Padfoot Perk</strong>, you have Favor on Checks to track and navigate, and you can Forage while Traveling at a Normal Pace.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Rover",
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"level": 2,
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"description": "<p>Difficult Terrain does not impede your walking Speed, and you have Climb and Swim.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Overwatch",
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"level": 4,
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"description": "<p>Your additional d20 for attacks with your Hunter's Mark also applies to your Saves provoked by the marked Target.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Quarry",
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"level": 6,
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"description": "<p>You can sense Beings that are missing any HP within Far or that are marked by your Hunter's Mark as if by Blindsight.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Lethal Precision",
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"level": 8,
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"description": "<p>You now roll three d20s with your Hunter's Mark and Overwatch Features and use the highest result of the three for the result.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Apex Predator",
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"level": 10,
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"description": "<p>Damage dealt to the Target of your Hunter's Mark ignores Immune and 1 of its Armor.</p>",
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"passive": true,
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"changes": []
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}
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],
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"customResource": {}
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},
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"reviewed": true
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}
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