CharacterData enhancements:
- Enhanced customResources with type/subtype/resetOn/data fields for
class-specific tracking (Alchemist Formulae, Hunter's Mark, etc.)
- Added favorHinder tracking for d20 +/- d6 modifiers with source/duration
- Added movement types (walk/fly/swim/climb/burrow) matching NPC structure
- Added focus tracking for maintained spells with manaCostPerRound
- Added progression tracking (xpPacing, perksGainedByLevel, statIncreasesByLevel)
- Enhanced itemSlots with bonuses array, auto-sum, and overburdened status
- Updated prepareDerivedData to calculate bonuses and overburdened status
WeaponData enhancements:
- Added material property (mundane/silvered/adamantine/magical)
Effects helper:
- Added effect keys for all movement types (fly/swim/climb/burrow)
Note: Difficulty auto-calculation and wealth gold/silver/copper were
already implemented in Phase 1.
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Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>