Extracted creatures include: - Dragons (Hatchling, Elder, Ancient) - Elementals (Air, Fire, Water, Earth variants) - Classic monsters (Troll, Goblin, Orc, Ogre, Minotaur, etc.) - Undead (Ghost, Banshee, Death Knight, etc.) - Fae (Brownie, Pixie, Satyr, Hags, etc.) - Oozes & Plants (Black Pudding, Shambling Mound, Treant) - Outer beings and cryptids All creatures have accurate base stats (HD, HP, TL, Speed, Armor, Morale, Zone, Size, Type) parsed from the PDF. Actions and abilities are captured as raw text for future refinement. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
50 lines
1.0 KiB
JSON
50 lines
1.0 KiB
JSON
{
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"_id": "vgbdBstnymit0000",
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"_key": "!actors!vgbdBstnymit0000",
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"name": "Nymit",
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"type": "npc",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"hd": 2,
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"hp": {
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"value": 9,
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"max": 9
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},
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"tl": 1.9,
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"armor": 2,
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"morale": 3,
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"zone": "frontline",
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"size": "medium",
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"beingType": "cryptid",
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"speed": {
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"value": 30
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},
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"appearing": "d6",
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"senses": {},
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"movement": {},
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"immunities": [],
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"weaknesses": [],
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"resistances": [],
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"actions": [
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{
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"name": "Actions",
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"description": "<p>Pick [Melee Attack]: 3 (d6)</p>",
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"attackType": "special",
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"damage": "",
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"damageType": "",
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"range": "",
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"properties": []
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}
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],
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"abilities": [
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{
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"name": "Abilities",
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"description": "<p>Befuddling Defense: When it takes damage, all Near\nEnemies must pass [Will] or become Confused (Cd4\nor until damaged).</p>"
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}
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],
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"loot": "",
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"gmNotes": ""
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},
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"reviewed": false
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}
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