vagabond-rpg-foundryvtt/packs/_source/bestiary/ettercap.json
Cal Corum 7133c13476 Add 143 new bestiary creatures from PDF extraction
Extracted creatures include:
- Dragons (Hatchling, Elder, Ancient)
- Elementals (Air, Fire, Water, Earth variants)
- Classic monsters (Troll, Goblin, Orc, Ogre, Minotaur, etc.)
- Undead (Ghost, Banshee, Death Knight, etc.)
- Fae (Brownie, Pixie, Satyr, Hags, etc.)
- Oozes & Plants (Black Pudding, Shambling Mound, Treant)
- Outer beings and cryptids

All creatures have accurate base stats (HD, HP, TL, Speed, Armor, Morale,
Zone, Size, Type) parsed from the PDF. Actions and abilities are captured
as raw text for future refinement.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 13:28:10 -06:00

52 lines
1.8 KiB
JSON

{
"_id": "vgbdBstettercap0",
"_key": "!actors!vgbdBstettercap0",
"name": "Ettercap",
"type": "npc",
"img": "icons/svg/mystery-man.svg",
"system": {
"hd": 4,
"hp": {
"value": 18,
"max": 18
},
"tl": 2.1,
"armor": 1,
"morale": 10,
"zone": "frontline",
"size": "medium",
"beingType": "cryptid",
"speed": {
"value": 40
},
"appearing": "d6",
"senses": {
"darkvision": true
},
"movement": {},
"immunities": [],
"weaknesses": [],
"resistances": [],
"actions": [
{
"name": "Actions",
"description": "<p>Bite [Melee Attack]: 7 (2d6) and pass [Endure] or\nbecome Sickened (Cd4, +1 Fatigue each Round).</p>",
"attackType": "special",
"damage": "",
"damageType": "",
"range": "",
"properties": []
}
],
"abilities": [
{
"name": "Abilities",
"description": "<p>Webs: Its web is an Object with 4 HP and Armor: 5.\nWeb Walker: It can sense any Being on the same web\nas it as if by Blindsight, and is not impeded by web as\nDifficult Terrain.\nBestiary\nBestiary\n140\n140\n\fFlail Snail TL: 6.2\nHuge Cryptid (Beast)\nHD: 4 (18 HP)\b Speed: 10' (Cling)\nZone: Frontline Morale: 10\b # Appearing: 1\nArmor: 4 [as (+1) Plate]\nImmune: Fire, Poison\nACTIONS\nMulti-Attack: 5\u00d7Flail\nFlail [Melee Attack]: 4 (d8)\nABILITIES\nFlails: Starts with 5 Flails. Targetting a Flail causes a -4\npenalty to the Attack Check, but severs it if at least 4\ndamage is dealt with the attack.\nReflective Shell: When Targeted with a Spell, roll d6.\nOn a 1, the Spell is reflected back at its source. On\na 2 or 3, the Spell is dispelled. On a 4 to 6, the Spell\nworks as normal.</p>"
}
],
"loot": "",
"gmNotes": ""
},
"reviewed": false
}