Vagabond RPG FoundryVTT - Vagabond RPG system for Foundry VTT
Go to file
Cal Corum 628f3ab76c Optimize CLAUDE.md from 163 to 70 lines
Compress spell casting, resources, and NoteDiscovery sections.
Remove redundant rule question protocol. Keep game rules reference and compendium review process.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-14 08:31:12 -06:00
.claude Add light/dark theme system with CSS variables, fix ProseMirror editors 2025-12-15 15:36:16 -06:00
.husky Add development tooling: ESLint, Prettier, Husky, and Quench tests 2025-12-12 14:47:14 -06:00
docs Add trained toggle to attack skills (Melee, Brawl, Ranged, Finesse) 2025-12-18 10:33:35 -06:00
lang Add Dodge and Block defense rolls to character sheet 2025-12-29 11:40:12 -06:00
module Add Dodge and Block defense rolls to character sheet 2025-12-29 11:40:12 -06:00
packs/_source Fix backpack slot bonus, class features display, and skills layout 2025-12-22 14:41:52 -06:00
scripts Add complete weapons compendium (43 weapons) 2025-12-16 23:19:30 -06:00
styles/scss Add Dodge and Block defense rolls to character sheet 2025-12-29 11:40:12 -06:00
templates Add Dodge and Block defense rolls to character sheet 2025-12-29 11:40:12 -06:00
test_results Implement skill check system with roll dialogs and debug tools 2025-12-13 17:31:15 -06:00
.env.example Initial project setup for Vagabond RPG Foundry VTT system 2025-12-12 14:32:15 -06:00
.eslintrc.json Implement skill check system with roll dialogs and debug tools 2025-12-13 17:31:15 -06:00
.gitignore Remove LevelDB files from git and update .gitignore 2025-12-18 16:39:23 -06:00
.prettierignore Add development tooling: ESLint, Prettier, Husky, and Quench tests 2025-12-12 14:47:14 -06:00
.prettierrc Add development tooling: ESLint, Prettier, Husky, and Quench tests 2025-12-12 14:47:14 -06:00
CLAUDE.md Optimize CLAUDE.md from 163 to 70 lines 2026-02-14 08:31:12 -06:00
DEVELOPMENT.md Implement skill check system with roll dialogs and debug tools 2025-12-13 17:31:15 -06:00
docker-compose.yml Implement class level-up system with Active Effects 2025-12-16 12:14:08 -06:00
LICENSE Initial project setup for Vagabond RPG Foundry VTT system 2025-12-12 14:32:15 -06:00
package-lock.json Implement class level-up system with Active Effects 2025-12-16 12:14:08 -06:00
package.json Add Status item system and separate attack/damage rolls 2025-12-17 14:36:57 -06:00
PROJECT_ROADMAP.json Update bestiary progress in roadmap (92/289+ creatures) 2025-12-18 17:22:28 -06:00
PROTOTYPE_PLAN.json Complete P2-P5: Perks, Feature Choices, Ancestry Traits, Caster Progression 2025-12-16 14:23:44 -06:00
README.md Add development tooling: ESLint, Prettier, Husky, and Quench tests 2025-12-12 14:47:14 -06:00
system.json Add Status item system and separate attack/damage rolls 2025-12-17 14:36:57 -06:00

Vagabond RPG - Foundry VTT System

A complete Foundry VTT v13 system implementation for Vagabond RPG - Pulp Fantasy Roleplaying.

Features

  • Full character sheet matching the official Hero Record design
  • Dynamic spell casting system with delivery/duration/damage customization
  • Automated skill checks with favor/hinder modifiers
  • Variable crit thresholds per skill (modified by class features and perks)
  • Complete compendiums: 18 classes, 55+ spells, 90+ perks, ancestries, equipment, bestiary
  • NPC/Monster stat blocks with morale system
  • Parchment-themed UI with accessibility (color-blind friendly)

Installation

From Foundry

  1. Open Foundry VTT Setup
  2. Navigate to Game Systems
  3. Click "Install System"
  4. Search for "Vagabond" or paste the manifest URL:
    https://github.com/calcorum/vagabond-rpg-foundryvtt/releases/latest/download/system.json
    

Manual Installation

  1. Download the latest release from GitHub
  2. Extract to Data/systems/vagabond/
  3. Restart Foundry VTT

Development Setup

Prerequisites

  • Node.js 18+
  • Docker & Docker Compose (for local Foundry instance)

Quick Start

# Clone the repository
git clone https://github.com/calcorum/vagabond-rpg-foundryvtt.git
cd vagabond-rpg-foundryvtt

# Install dependencies
npm install

# Start SCSS watcher
npm run watch

# Start local Foundry instance
docker compose up -d

# Access Foundry at http://localhost:30000

Project Structure

vagabond-rpg-foundryvtt/
├── module/                 # JavaScript modules
│   ├── vagabond.mjs       # System entry point
│   ├── documents/         # Actor/Item document classes
│   ├── sheets/            # Sheet classes
│   ├── helpers/           # Utility functions
│   └── dice/              # Roll handling
├── templates/             # Handlebars templates
│   ├── actor/             # Actor sheet templates
│   ├── item/              # Item sheet templates
│   ├── chat/              # Chat message templates
│   └── dialog/            # Roll dialog templates
├── styles/                # SCSS/CSS
│   └── scss/              # SCSS source files
├── lang/                  # Localization files
├── packs/                 # Compendium data
├── assets/                # Images and icons
├── system.json            # System manifest
└── docker-compose.yml     # Local dev environment

Building Styles

# One-time build
npm run build

# Watch for changes
npm run watch

Creating a Release

npm run release

Contributing

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/amazing-feature)
  3. Commit your changes (git commit -m 'Add amazing feature')
  4. Push to the branch (git push origin feature/amazing-feature)
  5. Open a Pull Request

License

MIT License - see LICENSE for details.

Vagabond RPG is a product of its respective copyright holders. This system implementation is a fan project and is not affiliated with or endorsed by the original game creators.

Acknowledgments

  • Vagabond RPG by [Publisher] for the amazing game system
  • Foundry VTT community for documentation and examples
  • All contributors to this project