vagabond-rpg-foundryvtt/packs/_source/bestiary/death-knight.json
Cal Corum 8f9a3dc14a Clean up bestiary descriptions: strip HTML and fix line breaks
- Removed HTML tags (<p>, etc.) from action/ability descriptions
- Fixed mid-sentence line breaks caused by PDF column formatting
- Descriptions now display cleanly in NPC sheet textareas

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 13:34:24 -06:00

52 lines
1.4 KiB
JSON

{
"_id": "vgbdBstdeathknig",
"_key": "!actors!vgbdBstdeathknig",
"name": "Death Knight",
"type": "npc",
"img": "icons/svg/mystery-man.svg",
"system": {
"hd": 11,
"hp": {
"value": 49,
"max": 49
},
"tl": 9.6,
"armor": 4,
"morale": 12,
"zone": "frontline",
"size": "medium",
"beingType": "undead",
"speed": {
"value": 25
},
"appearing": "1",
"senses": {
"darkvision": true
},
"movement": {},
"immunities": [],
"weaknesses": [],
"resistances": [],
"actions": [
{
"name": "Actions",
"description": "Stun [Cast, all who hear it | Will] (1/Day): Paralyzed (Cd6 Rounds) Multi-Attack: 3\u00d7(+2) Longsword (+2) Longsword [Melee Attack]: 6 (d8+2) Hellfire [Cast, 20-foot Sphere | Reflex] (1/Day): 35 (10d6) and Burning (Cd6)",
"attackType": "special",
"damage": "",
"damageType": "",
"range": "",
"properties": []
}
],
"abilities": [
{
"name": "Abilities",
"description": "Fear Aura [Aura Near | Will]: Frightened until they pass this Check on a subsequent Turn, or Cd6 after.\nDispel: It can skip its Move to end a Spell affecting it.\nZombie: It can't be reduced below 1 HP unless damaged by a Crit, damage it is Weak to, or while in Sunlight."
}
],
"loot": "",
"gmNotes": ""
},
"reviewed": false
}