vagabond-rpg-foundryvtt/templates/dialog/roll-dialog-base.hbs
Cal Corum 463a130c18 Implement skill check system with roll dialogs and debug tools
Phase 2.5: Skill Check System Implementation

Features:
- ApplicationV2-based roll dialogs with HandlebarsApplicationMixin
- Base VagabondRollDialog class for shared dialog functionality
- SkillCheckDialog for skill checks with auto-calculated difficulty
- Favor/Hinder system using Active Effects flags (simplified from schema)
- FavorHinderDebug panel for testing flags without actor sheets
- Auto-created development macros (Favor/Hinder Debug, Skill Check)
- Custom chat cards for skill roll results

Technical Changes:
- Removed favorHinder from character schema (now uses flags)
- Updated getNetFavorHinder() to use flag-based approach
- Returns { net, favorSources, hinderSources } for transparency
- Universal form styling fixes for Foundry dark theme compatibility
- Added Macro to ESLint globals

Flag Convention:
- flags.vagabond.favor.skills.<skillId>
- flags.vagabond.hinder.skills.<skillId>
- flags.vagabond.favor.attacks
- flags.vagabond.hinder.attacks
- flags.vagabond.favor.saves.<saveType>
- flags.vagabond.hinder.saves.<saveType>

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-13 17:31:15 -06:00

67 lines
2.4 KiB
Handlebars

{{!-- Base Roll Dialog Template --}}
{{!-- Provides common UI for all roll dialogs: favor/hinder, modifiers, roll button --}}
<div class="vagabond roll-dialog-content">
{{!-- Automatic Favor/Hinder from Active Effects --}}
{{#if hasAutoFavor}}
<div class="auto-favor-hinder favor">
<i class="fa-solid fa-arrow-up"></i>
<span>{{localize "VAGABOND.AutoFavor"}}: {{#each autoFavorHinder.favorSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
</div>
{{/if}}
{{#if hasAutoHinder}}
<div class="auto-favor-hinder hinder">
<i class="fa-solid fa-arrow-down"></i>
<span>{{localize "VAGABOND.AutoHinder"}}: {{#each autoFavorHinder.hinderSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
</div>
{{/if}}
{{!-- Roll-specific content (provided by subclass) --}}
<div class="roll-specific">
{{> @partial-block}}
</div>
{{!-- Favor/Hinder Toggles --}}
<div class="favor-hinder-section">
<label>{{localize "VAGABOND.FavorHinder"}}</label>
<div class="favor-hinder-toggles">
<button type="button" class="favor-btn {{#if (eq config.favorHinder 1)}}active{{/if}}" data-action="toggle-favor">
<i class="fa-solid fa-arrow-up"></i>
{{localize "VAGABOND.Favor"}}
</button>
<button type="button" class="hinder-btn {{#if (eq config.favorHinder -1)}}active{{/if}}" data-action="toggle-hinder">
<i class="fa-solid fa-arrow-down"></i>
{{localize "VAGABOND.Hinder"}}
</button>
</div>
{{#if (gt netFavorHinder 0)}}
<div class="net-favor-hinder favor">+d6 {{localize "VAGABOND.Favor"}}</div>
{{else if (lt netFavorHinder 0)}}
<div class="net-favor-hinder hinder">-d6 {{localize "VAGABOND.Hinder"}}</div>
{{/if}}
</div>
{{!-- Situational Modifier --}}
<div class="modifier-section">
<label>{{localize "VAGABOND.SituationalModifier"}}</label>
<div class="modifier-presets">
{{#each modifierPresets}}
<button type="button" class="modifier-preset" data-modifier-preset="{{this.value}}">
{{this.label}}
</button>
{{/each}}
</div>
<div class="modifier-input">
<input type="number" name="modifier" value="{{config.modifier}}" placeholder="0">
</div>
</div>
{{!-- Roll Button --}}
<div class="dialog-buttons">
<button type="submit" class="roll-btn">
<i class="fa-solid fa-dice-d20"></i>
{{localize "VAGABOND.Roll"}}
</button>
</div>
</div>