Phase 2.5: Skill Check System Implementation
Features:
- ApplicationV2-based roll dialogs with HandlebarsApplicationMixin
- Base VagabondRollDialog class for shared dialog functionality
- SkillCheckDialog for skill checks with auto-calculated difficulty
- Favor/Hinder system using Active Effects flags (simplified from schema)
- FavorHinderDebug panel for testing flags without actor sheets
- Auto-created development macros (Favor/Hinder Debug, Skill Check)
- Custom chat cards for skill roll results
Technical Changes:
- Removed favorHinder from character schema (now uses flags)
- Updated getNetFavorHinder() to use flag-based approach
- Returns { net, favorSources, hinderSources } for transparency
- Universal form styling fixes for Foundry dark theme compatibility
- Added Macro to ESLint globals
Flag Convention:
- flags.vagabond.favor.skills.<skillId>
- flags.vagabond.hinder.skills.<skillId>
- flags.vagabond.favor.attacks
- flags.vagabond.hinder.attacks
- flags.vagabond.favor.saves.<saveType>
- flags.vagabond.hinder.saves.<saveType>
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
67 lines
2.4 KiB
Handlebars
67 lines
2.4 KiB
Handlebars
{{!-- Base Roll Dialog Template --}}
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{{!-- Provides common UI for all roll dialogs: favor/hinder, modifiers, roll button --}}
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<div class="vagabond roll-dialog-content">
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{{!-- Automatic Favor/Hinder from Active Effects --}}
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{{#if hasAutoFavor}}
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<div class="auto-favor-hinder favor">
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<i class="fa-solid fa-arrow-up"></i>
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<span>{{localize "VAGABOND.AutoFavor"}}: {{#each autoFavorHinder.favorSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
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</div>
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{{/if}}
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{{#if hasAutoHinder}}
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<div class="auto-favor-hinder hinder">
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<i class="fa-solid fa-arrow-down"></i>
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<span>{{localize "VAGABOND.AutoHinder"}}: {{#each autoFavorHinder.hinderSources}}{{this}}{{#unless @last}}, {{/unless}}{{/each}}</span>
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</div>
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{{/if}}
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{{!-- Roll-specific content (provided by subclass) --}}
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<div class="roll-specific">
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{{> @partial-block}}
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</div>
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{{!-- Favor/Hinder Toggles --}}
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<div class="favor-hinder-section">
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<label>{{localize "VAGABOND.FavorHinder"}}</label>
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<div class="favor-hinder-toggles">
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<button type="button" class="favor-btn {{#if (eq config.favorHinder 1)}}active{{/if}}" data-action="toggle-favor">
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<i class="fa-solid fa-arrow-up"></i>
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{{localize "VAGABOND.Favor"}}
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</button>
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<button type="button" class="hinder-btn {{#if (eq config.favorHinder -1)}}active{{/if}}" data-action="toggle-hinder">
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<i class="fa-solid fa-arrow-down"></i>
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{{localize "VAGABOND.Hinder"}}
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</button>
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</div>
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{{#if (gt netFavorHinder 0)}}
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<div class="net-favor-hinder favor">+d6 {{localize "VAGABOND.Favor"}}</div>
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{{else if (lt netFavorHinder 0)}}
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<div class="net-favor-hinder hinder">-d6 {{localize "VAGABOND.Hinder"}}</div>
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{{/if}}
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</div>
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{{!-- Situational Modifier --}}
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<div class="modifier-section">
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<label>{{localize "VAGABOND.SituationalModifier"}}</label>
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<div class="modifier-presets">
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{{#each modifierPresets}}
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<button type="button" class="modifier-preset" data-modifier-preset="{{this.value}}">
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{{this.label}}
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</button>
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{{/each}}
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</div>
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<div class="modifier-input">
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<input type="number" name="modifier" value="{{config.modifier}}" placeholder="0">
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</div>
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</div>
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{{!-- Roll Button --}}
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<div class="dialog-buttons">
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<button type="submit" class="roll-btn">
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<i class="fa-solid fa-dice-d20"></i>
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{{localize "VAGABOND.Roll"}}
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</button>
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</div>
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</div>
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