- Removed HTML tags (<p>, etc.) from action/ability descriptions - Fixed mid-sentence line breaks caused by PDF column formatting - Descriptions now display cleanly in NPC sheet textareas 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
50 lines
2.5 KiB
JSON
50 lines
2.5 KiB
JSON
{
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"_id": "vgbdBstbrownie00",
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"_key": "!actors!vgbdBstbrownie00",
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"name": "Brownie",
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"type": "npc",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"hd": 1,
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"hp": {
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"value": 1,
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"max": 1
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},
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"tl": 2.0,
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"armor": 3,
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"morale": 7,
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"zone": "backline",
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"size": "small",
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"beingType": "fae",
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"speed": {
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"value": 40
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},
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"appearing": "2d6+1",
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"senses": {},
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"movement": {},
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"immunities": [],
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"weaknesses": [],
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"resistances": [],
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"actions": [
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{
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"name": "Actions",
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"description": "Dagger [Melee Attack]: 2 (d4) Dancing Lights [Cast, Remote]: Causes dancing lights of any shape no larger than Medium within Near Dimension Door [Cast, Self] (1/Day): Teleports to an open Area it is aware of within 360'",
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"attackType": "special",
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"damage": "",
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"damageType": "",
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"range": "",
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"properties": []
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}
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],
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"abilities": [
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{
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"name": "Abilities",
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"description": "Ambush Innured: It can't be surprised, and can take an Action and Move before the first Turn of Combat.\nMagic Ward I: Cast Checks that include it as a Target have a d4 penalty.\nStatblocks // Fae Statblocks // Fae 153 153 Bestiary Carcolh TL: 7.1 Huge Fae (Wyrm) A snail-like serpent that usually resides in gardens of splendor and crystal caves. Their mouths are lined with draconic fangs, and their head is crowned with multiple hairy tentacles.\nHD: 15 (67 HP)\b Speed: 20' (Climb, Cling) Zone: Frontline Morale: 11\b # Appearing: 1 Senses: Seismicsense Armor: 4 [as (+1) Plate] Weak: Cold Iron Weapons ACTIONS Multi-Attack: 1\u00d7Tentacle per (Tentacles) and 1\u00d7Bite Bite [Melee Attack]: 16 (3d10) and Burning (Cd6) Tentacle [Grapple, Near]: Restrained and pulled Close.\nABILITIES Magic Ward II: Cast Checks that include it as a Target have a d6 penalty.\nTentacles: Starts with 6 Tentacles. Targetting a Tentacle causes a -4 penalty to the Attack Check, but severs it if at least 16 damage is dealt with the attack.\nDoppelg\u00e4nger TL: 2.6 Medium Fae (Shapechanger) HD: 4 (18 HP)\b Speed: 30' Zone: Frontline Morale: 10\b # Appearing: d6 Armor: 2 [as Chain] Weak: Cold Iron Weapons Status Immunities: Charmed, Unconscious ACTIONS Shapechange [Cast, Self (Focus)] (1/Minute):\nAppears to be a Being of humanoid form it has seen.\nBite [Melee Attack]: 6 (d12) ABILITIES Doppelgang: Enemy Abilities treat this Being as an Ally while they are convinced it is an Ally."
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}
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],
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"loot": "",
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"gmNotes": ""
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},
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"reviewed": false
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}
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