- Add always-visible crit threshold display with +/- adjustment buttons - Store modifier relative to base threshold, clamped between 1 and 20 - Reset modifier when changing weapon/spell selection - Use Math.clamp (not deprecated Math.clamped) for Foundry v13 compatibility - Pass effective crit threshold to attackCheck() and skillCheck() - Add SCSS styling for stepper control with hover states 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| _level-up-dialog.scss | ||
| _roll-dialog.scss | ||