vagabond-rpg-foundryvtt/packs/_source/perks/steady-aim.json
Cal Corum bcbf8338ff Fix compendium IDs to be exactly 16 alphanumeric characters
Foundry VTT v13 requires all _id values to be exactly 16 characters.
Previous IDs ranged from 17-25+ characters and caused validation errors.

Changes:
- Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.)
- Append 9-char name derived from filename with padding
- Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1)

Files updated across all compendiums:
- Ancestries: 7 files
- Classes: 18 files
- Perks: 103 files (3 collision fixes)
- Spells: 58 files
- Weapons: 43 files
- Armor: 5 files
- Equipment: ~300 files (25 collision fixes)
- Bestiary: ~70 files (8 collision fixes)
- Statuses: ~15 files

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 11:04:10 -06:00

40 lines
967 B
JSON

{
"_id": "vgbdPrksteadyAim",
"name": "Steady Aim",
"type": "perk",
"img": "icons/svg/shield.svg",
"system": {
"description": "<p>You ignore Hinder on Ranged Weapon attacks if you can see the Target, and have Favor on Ranged Checks against Targets who haven't moved since the end of your last Turn.</p>",
"prerequisites": {
"stats": {
"might": null,
"dexterity": null,
"awareness": null,
"reason": null,
"presence": null,
"luck": null
},
"trainedSkills": ["detect", "ranged"],
"spells": [],
"perks": [],
"custom": ""
},
"changes": [],
"passive": true,
"uses": {
"value": 0,
"max": 0,
"per": ""
},
"luckCost": 0,
"grantsLuck": 0,
"isRitual": false,
"ritualDuration": 0,
"ritualComponents": "",
"tags": ["combat", "movement"]
},
"effects": [],
"_key": "!items!vgbdPrksteadyAim",
"reviewed": true
}