vagabond-rpg-foundryvtt/packs/_source/perks/animal-companion.json
Cal Corum bcbf8338ff Fix compendium IDs to be exactly 16 alphanumeric characters
Foundry VTT v13 requires all _id values to be exactly 16 characters.
Previous IDs ranged from 17-25+ characters and caused validation errors.

Changes:
- Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.)
- Append 9-char name derived from filename with padding
- Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1)

Files updated across all compendiums:
- Ancestries: 7 files
- Classes: 18 files
- Perks: 103 files (3 collision fixes)
- Spells: 58 files
- Weapons: 43 files
- Armor: 5 files
- Equipment: ~300 files (25 collision fixes)
- Bestiary: ~70 files (8 collision fixes)
- Statuses: ~15 files

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 11:04:10 -06:00

40 lines
1.1 KiB
JSON

{
"_id": "vgbdPrkanimalCom",
"name": "Animal Companion",
"type": "perk",
"img": "icons/svg/shield.svg",
"system": {
"description": "<p>If you spend a Shift taming and training a non-hostile Beast with a HD count no higher than half your Level, you can have it follow you as a companion. You control it by commanding it with your Action or by skipping your Move. Otherwise, it instinctually attacks your Enemies. It uses your Survival Difficulty for Checks. You can only have one such companion at a time.</p>",
"prerequisites": {
"stats": {
"might": null,
"dexterity": null,
"awareness": null,
"reason": null,
"presence": 4,
"luck": null
},
"trainedSkills": ["survival"],
"spells": [],
"perks": [],
"custom": ""
},
"changes": [],
"passive": true,
"uses": {
"value": 0,
"max": 0,
"per": ""
},
"luckCost": 0,
"grantsLuck": 0,
"isRitual": false,
"ritualDuration": 0,
"ritualComponents": "",
"tags": ["combat", "social", "movement"]
},
"effects": [],
"_key": "!items!vgbdPrkanimalCom",
"reviewed": true
}