vagabond-rpg-foundryvtt/packs/_source/classes/bard.json
Cal Corum bcbf8338ff Fix compendium IDs to be exactly 16 alphanumeric characters
Foundry VTT v13 requires all _id values to be exactly 16 characters.
Previous IDs ranged from 17-25+ characters and caused validation errors.

Changes:
- Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.)
- Append 9-char name derived from filename with padding
- Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1)

Files updated across all compendiums:
- Ancestries: 7 files
- Classes: 18 files
- Perks: 103 files (3 collision fixes)
- Spells: 58 files
- Weapons: 43 files
- Armor: 5 files
- Equipment: ~300 files (25 collision fixes)
- Bestiary: ~70 files (8 collision fixes)
- Statuses: ~15 files

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 11:04:10 -06:00

155 lines
4.2 KiB
JSON
Executable File

{
"_id": "vgbdClsbard00000",
"_key": "!items!vgbdClsbard00000",
"name": "Bard",
"type": "class",
"img": "icons/svg/sound.svg",
"system": {
"description": "<p>Heralds of the awe-inspiring beauty of creation. While the painter and sculptor decorate space, a Bard decorates time.</p>",
"keyStat": "presence",
"actionStyle": "performance",
"zone": "midline",
"weaponTraining": [],
"skillTraining": [
{
"type": "fixed",
"skills": ["performance"],
"count": 1
},
{
"type": "choice",
"skills": [],
"count": 4
}
],
"trainedSkills": [],
"startingPack": "<p>Musician</p>",
"isCaster": false,
"progression": [
{
"level": 1,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Virtuoso", "Well-Versed"]
},
{
"level": 2,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Song of Rest"]
},
{
"level": 3,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 4,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Starstruck"]
},
{
"level": 5,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 6,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Bravado"]
},
{
"level": 7,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 8,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Awe-Inspiring"]
},
{
"level": 9,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 10,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Encore"]
}
],
"features": [
{
"name": "Virtuoso",
"level": 1,
"description": "<p>During Combat, you can use your Action or skip your Move to perform with a Musical Instrument you have Equipped. When you do, your Allies that can hear you gain Favor on certain rolls of your choice until your next Turn: <strong>Inspiration:</strong> Healing rolls (as d6 bonus), <strong>Resolve:</strong> Saves, <strong>Valor:</strong> Attack or Cast Checks.</p>",
"passive": false,
"changes": []
},
{
"name": "Well-Versed",
"level": 1,
"description": "<p>You ignore Prerequisites for Perks, and take a Perk of your choice now.</p>",
"passive": true,
"changes": []
},
{
"name": "Song of Rest",
"level": 2,
"description": "<p>During a Breather while you are not Incapacitated, you and your Allies gain a Studied die and regain additional HP equal to (your Presence + your Bard Level).</p>",
"passive": true,
"changes": []
},
{
"name": "Starstruck",
"level": 4,
"description": "<p>When you perform Virtuoso, you can choose a Near Enemy who hears the performance and make a Performance Check. If you pass, you can choose one of the following Statuses that affects it for Cd4 Rounds: Berserk, Charmed, Confused, Frightened.</p>",
"passive": false,
"changes": []
},
{
"name": "Bravado",
"level": 6,
"description": "<p>Your Will Saves cannot be Hindered while you are not Incapacitated, and you can ignore effects that rely on you hearing them to be affected (such as a banshee's scream).</p>",
"passive": true,
"changes": []
},
{
"name": "Awe-Inspiring",
"level": 8,
"description": "<p>Your Virtuoso now grants two Favor.</p>",
"passive": true,
"changes": []
},
{
"name": "Encore",
"level": 10,
"description": "<p>Your Starstruck Feature can now affect all Near Enemies.</p>",
"passive": true,
"changes": []
}
],
"customResource": {}
},
"reviewed": true
}