- P2: Perks with changes[] arrays create Active Effects on drop/delete
- P3: Feature choice UI for Fighting Style (auto-grants Situational
Awareness + selected training perk, ignoring prerequisites)
- P4: Ancestry traits apply Active Effects (Dwarf Darksight/Tough working)
- P5: Caster progression accumulates mana from class progression table
Key patterns:
- Manual UUID construction: Compendium.${pack.collection}.Item.${entry._id}
- ignorePrereqs flag for specific choices bypassing all prerequisites
- Mode 5 (OVERRIDE) for boolean senses like darkvision
- Form data merging with direct DOM reading for reliable selection capture
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
42 lines
1.1 KiB
JSON
Executable File
42 lines
1.1 KiB
JSON
Executable File
{
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"_id": "vagabondAnceDwarf",
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"_key": "!items!vagabondAnceDwarf",
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"name": "Dwarf",
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"type": "ancestry",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"description": "<p>Stout and resilient, dwarves are known for their toughness and resistance to adversity. Their sturdy constitution makes them excellent warriors and craftsmen.</p>",
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"beingType": "humanlike",
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"size": "medium",
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"traits": [
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{
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"name": "Darksight",
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"description": "<p>You can see in darkness as if it were dim light.</p>",
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"changes": [
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{
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"key": "system.senses.darkvision",
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"mode": 5,
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"value": "true"
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}
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]
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},
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{
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"name": "Sturdy",
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"description": "<p>You gain +1 to saves against Fear, Sickened, and Shove effects.</p>",
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"changes": []
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},
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{
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"name": "Tough",
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"description": "<p>You gain +3 additional maximum HP.</p>",
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"changes": [
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{
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"key": "system.resources.hp.bonus",
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"mode": 2,
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"value": "3"
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}
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]
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}
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]
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}
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}
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