Phase 4 (Item Sheets) complete: - Created VagabondItemSheet base class using ApplicationV2 + HandlebarsApplicationMixin - Implemented templates for all 8 item types: weapon, armor, equipment, ancestry, class, spell, perk, feature - Added Details and Effects tabs to all item sheets - Effects tab provides full CRUD for Active Effects (create, edit, toggle, delete) - Added ~150 localization strings for item fields and UI elements - Comprehensive SCSS styling matching parchment theme Key features: - Type-specific templates with appropriate fields for each item type - Array field management for traits, progression tables, features - Wider dropdowns for ancestry Being Type and Size fields - Effect controls remain clickable when effect is disabled 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
10 lines
303 B
Handlebars
10 lines
303 B
Handlebars
{{!-- Item Sheet Tabs --}}
|
|
<nav class="sheet-tabs tabs{{#unless hasTabs}} hidden{{/unless}}" data-group="primary">
|
|
{{#each tabs}}
|
|
<a class="item {{cssClass}}" data-tab="{{id}}" data-action="changeTab">
|
|
{{#if icon}}<i class="{{icon}}"></i>{{/if}}
|
|
{{localize label}}
|
|
</a>
|
|
{{/each}}
|
|
</nav>
|