vagabond-rpg-foundryvtt/packs/_source/classes/dancer.json
Cal Corum bcbf8338ff Fix compendium IDs to be exactly 16 alphanumeric characters
Foundry VTT v13 requires all _id values to be exactly 16 characters.
Previous IDs ranged from 17-25+ characters and caused validation errors.

Changes:
- Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.)
- Append 9-char name derived from filename with padding
- Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1)

Files updated across all compendiums:
- Ancestries: 7 files
- Classes: 18 files
- Perks: 103 files (3 collision fixes)
- Spells: 58 files
- Weapons: 43 files
- Armor: 5 files
- Equipment: ~300 files (25 collision fixes)
- Bestiary: ~70 files (8 collision fixes)
- Statuses: ~15 files

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 11:04:10 -06:00

155 lines
4.3 KiB
JSON
Executable File

{
"_id": "vgbdClsdancer000",
"_key": "!items!vgbdClsdancer000",
"name": "Dancer",
"type": "class",
"img": "icons/svg/silhouette.svg",
"system": {
"description": "<p>Practitioners of the alluring art of dance. They have a flair for enlivening their audience, drawing attention, and giving awe-inspiring shows.</p>",
"keyStat": "dexterity",
"actionStyle": "finesse",
"zone": "midline",
"weaponTraining": [],
"skillTraining": [
{
"type": "fixed",
"skills": ["finesse", "performance"],
"count": 2
},
{
"type": "choice",
"skills": ["brawl", "influence", "sneak"],
"count": 2
}
],
"trainedSkills": [],
"startingPack": "<p>Courtesan or Musician</p>",
"isCaster": false,
"progression": [
{
"level": 1,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Fleet of Foot", "Step Up"]
},
{
"level": 2,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Evasive"]
},
{
"level": 3,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 4,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Don't Stop Me Now"]
},
{
"level": 5,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 6,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Choreographer"]
},
{
"level": 7,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 8,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Flash of Beauty"]
},
{
"level": 9,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Perk"]
},
{
"level": 10,
"mana": 0,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Double Time"]
}
],
"features": [
{
"name": "Fleet of Foot",
"level": 1,
"description": "<p>You gain the <strong>Treads Lightly Perk</strong>, and the roll for you to Crit on Reflex Saves is reduced by an amount equal to (your Dancer Level divided by 4, round up).</p>",
"passive": true,
"changes": []
},
{
"name": "Step Up",
"level": 1,
"description": "<p>Once per Turn, you can use your Action to perform an enlivening dance. Doing so allows you to roll a second d20 on Reflex Saves until the start of your next Turn and use the higher result, and it gives one Ally of your choice that sees you a second Action this Turn.</p>",
"passive": false,
"changes": []
},
{
"name": "Evasive",
"level": 2,
"description": "<p>While you are not Incapacitated, you ignore Hinder on Reflex Saves and you ignore two of a Dodged attack's damage dice on a passed Save, rather than one.</p>",
"passive": true,
"changes": []
},
{
"name": "Don't Stop Me Now",
"level": 4,
"description": "<p>Your Speed is not affected by Difficult Terrain and you have Favor on Saves against being Paralyzed, Restrained, or moved.</p>",
"passive": true,
"changes": []
},
{
"name": "Choreographer",
"level": 6,
"description": "<p>When you use your Step Up Feature, the Ally gains Favor on the first Check they make with the Action you give them, and you both gain a 10 foot bonus to Speed for the Round.</p>",
"passive": true,
"changes": []
},
{
"name": "Flash of Beauty",
"level": 8,
"description": "<p>When you Crit on a Save, you can take two Actions, rather than one.</p>",
"passive": true,
"changes": []
},
{
"name": "Double Time",
"level": 10,
"description": "<p>You can Target two Allies with your Step Up Feature, rather than one.</p>",
"passive": true,
"changes": []
}
],
"customResource": {}
},
"reviewed": true
}