vagabond-rpg-foundryvtt/packs/_source/bestiary/shadow.json
Cal Corum 5e743b8f7e Add 17 Undead creatures to bestiary
Church Grim, Crawling Claw, Ghoul, Lich, Mummy, Mummy Lord, Shadow,
Skeleton, Skeleton (Blazing Bones), Skeleton (Giant), Vampire, Wight,
Wraith, Zombie, Zombie (Boomer), Zombie (Drowner), Zombie Dragon

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-20 22:40:49 -06:00

65 lines
1.5 KiB
JSON

{
"_id": "vgbdBstshadow000",
"_key": "!actors!vgbdBstshadow000",
"name": "Shadow",
"type": "npc",
"img": "icons/svg/mystery-man.svg",
"system": {
"hd": 2,
"hp": {
"value": 9,
"max": 9
},
"tl": 1.6,
"armor": 1,
"morale": 12,
"zone": "frontline",
"size": "medium",
"beingType": "undead",
"speed": {
"value": 30
},
"appearing": "2d6",
"senses": {
"darksight": true
},
"movement": {
"phase": true
},
"immunities": ["Poison", "Physical from non-Relics"],
"weaknesses": ["Silvered Weapons"],
"resistances": [],
"statusImmunities": [
"Charmed",
"Fatigue",
"Frightened",
"Paralyzed",
"Prone",
"Restrained",
"Sickened",
"Suffocating",
"Unconscious"
],
"actions": [
{
"name": "Actions",
"description": "Life Drain [Melee Attack]: 5 (2d4) and pass [Endure] or +1 Fatigue. If this kills it, it rises as a Shadow.",
"attackType": "special",
"damage": "",
"damageType": "",
"range": "",
"properties": []
}
],
"abilities": [
{
"name": "Abilities",
"description": "Nightwalker: Can't Move or Target over lines of salt or in areas illuminated by Sunlight. It is Incapacitated and Burning (d8) while in Sunlight.\nShadow Stealth: It is Invisible in the Dark."
}
],
"loot": "",
"gmNotes": ""
},
"reviewed": false
}