Tests for VagabondActor resource methods: - modifyResource() bounds checking - applyDamage() with armor reduction and ignoreArmor option - applyHealing() clamped to max - spendMana() / spendLuck() with success/failure returns - addFatigue() with max 5 cap - takeBreather() / takeFullRest() recovery mechanics - isDead getter for HP=0 and fatigue=5 conditions Task 2.10: Resource management was already implemented, tests now document and verify the existing functionality. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
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| catch-up.md | ||