{ "_id": "vgbdBstphoenix00", "_key": "!actors!vgbdBstphoenix00", "name": "Phoenix", "type": "npc", "img": "icons/svg/mystery-man.svg", "system": { "hd": 20, "hp": { "value": 90, "max": 90 }, "tl": 10.5, "armor": 5, "morale": 10, "zone": "backline", "size": "giant", "beingType": "outer", "speed": { "value": 50, "fly": 150 }, "appearing": "1", "senses": { "allsight": true }, "movement": { "fly": 150 }, "immunities": ["Fire", "Physical from non-Relics"], "weaknesses": [], "resistances": [], "statusImmunities": [ "Charmed", "Confused", "Paralyzed", "Restrained", "Sickened", "Suffocating" ], "actions": [ { "name": "Actions", "description": "Resurrect [Cast, the corpse of an Ally it is Touching] (1/Day): Revived at Full HP with 0 Fatigue\nMulti-Attack: 2\u00d7Talon and 1\u00d7Beak\nTalon [Melee Attack]: 7 (2d6)\nBeak [Melee Attack]: 14 (4d6)", "attackType": "special", "damage": "", "damageType": "", "range": "", "properties": [] } ], "abilities": [ { "name": "Abilities", "description": "Fiery Revival (1/Day): If it dies, a ball of fire erupts out from it as a Near Aura. All within must pass a [Reflex] Save or take 55 (d10\u00d710) and be Burning (Cd6). This fire is divine, and ignores Immune to Fire. This Being is then revived in 1 Round at full HP. It will always try to flee until this Ability refreshes.\nIlluminator: Sheds Sunlight in Near.\nLiving Fire: Close Beings are Burning (2d6)\nMagic Ward II: Cast Checks that include it as a Target have a d6 penalty.\nPhoenix Down [Item; Value 2500g]: Extremely magical Material. Can Use to revive a dead Being whose corpse the down is placed on at full HP. This does not work on Undead." } ], "loot": "", "gmNotes": "" }, "reviewed": false }