{ "_id": "vagabondStatusBerserk", "name": "Berserk", "type": "status", "img": "icons/svg/terror.svg", "system": { "description": "
It can't Focus, and it can only Attack, Move, and Rush. It doesn't make Morale Checks, and it can't be Frightened.
", "icon": "icons/svg/terror.svg", "changes": [], "includesStatuses": [], "flags": { "cantMove": false, "cantRush": false, "speedZero": false, "crawlOnly": false, "cantFocus": true, "cantUseActions": false, "onlyAttackMoveRush": true, "cantSee": false, "isVulnerable": false, "closeAttacksAutoCrit": false, "failsMightDexChecks": false, "noMoraleChecks": true, "immuneToFrightened": true, "cantAttackCharmer": false, "reducesItemSlots": false }, "favorHinder": { "hinderChecks": false, "hinderSaves": false, "hinderAttacks": false, "favorAgainstChecks": false, "favorAgainstSaves": false, "favorAgainstAttacks": false, "context": "" }, "modifiers": { "damageDealt": 0, "healingReceived": 0 }, "periodic": { "trigger": null, "type": null, "value": "", "effectDescription": "" }, "duration": { "type": null, "value": null, "remaining": null }, "stackable": false, "maxStacks": 1, "reference": "Core Rulebook p.36" }, "effects": [], "_key": "!items!vagabondStatusBerserk" }